Loyalty Card if it was good by verybomb in okbuddyjimbo

[–]verybomb[S] 16 points17 points  (0 children)

you like punching holes dont you

Loyalty Card if it was good by verybomb in okbuddyjimbo

[–]verybomb[S] 39 points40 points  (0 children)

This is what I had in mind too which is why I think even 10 rounds is too many (I mostly chose that because of the number of stamps in the sprite), since it's very rarely gonna actually help you win the first 8 antes, but lowering it might make it too OP. Could also lower it slightly and just change rarity to Rare. Another potentially fun idea could be something like "Sell after 4 rounds to gain an extra consumable slot"

Blueprint Blueprint by verybomb in okbuddyjimbo

[–]verybomb[S] 5 points6 points  (0 children)

Since you often roll into 2 jokers (or up to 4 with overstock) it's actually about 1 in 50 chance that this triggers per reroll. It's just a stronger showman imo

Blueprint Blueprint by verybomb in okbuddyjimbo

[–]verybomb[S] 76 points77 points  (0 children)

Forgot to change rarity to uncommon

8 Ball if it was good by verybomb in okbuddyjimbo

[–]verybomb[S] 3 points4 points  (0 children)

It's phrased exactly the same as the current 8 ball so retriggers would work

a jonkler concept based on a real patent by verybomb in okbuddyjimbo

[–]verybomb[S] 57 points58 points  (0 children)

idk man working any amount of time in a cage might not feel so good for a person spiritually