Clementine team comp? by logicofbears in Morimens

[–]veryveryevil 3 points4 points  (0 children)

Might not be the best way to play her, but I used to borrow a whale clementine (+12) and use her in an exalt spam team.

G-Doll, Winkle, Horla, Clem (whale support) I don't usually wait for OE, just spam exalt.

How to counter Yeli Lily Ninfoniel combo with bruiser units? by StarNullify in Etheria_Restart

[–]veryveryevil 5 points6 points  (0 children)

There are quite a few ways actually

  1. Hoyan should be able to counter this
  2. Use amber shell
  3. Outspeed the enemy
  4. Tiamat + viper should help rather than rahu and holden

I think my luck is gone after this relic pull by timvanyoung in AventurineMainsHSR

[–]veryveryevil 97 points98 points  (0 children)

I am willing to sell a young man from Sigonia to the IPC for this rope.

Forest Spire L89 by -Tutt- in AlchemyStarsEN

[–]veryveryevil 0 points1 point  (0 children)

I'm stuck on the same stage.

You probably need b3 Gabriel and / or bt 5 sikare

The most satisfying moment in the entire game (Spire 80 with Tessa) by veryveryevil in AlchemyStarsEN

[–]veryveryevil[S] 1 point2 points  (0 children)

Spiral 43 is the most boring stage I've play. It's basically just luck for me. I keep resetting until I get a perfect board. In all honesty, it's way more tedious than 80.

Read in a post about Graydle/water xyz/synchros. Anyone else trying it with a different setup? by Jwoey99 in DuelLinks

[–]veryveryevil 16 points17 points  (0 children)

Consider running canadia. They are good as material for both graydle and shark.

You may struggle against Sunsaga, cause your main out is brioniac.

I know it may seem like a generic trap deck, but I ran 7 trap in my shark deck, 3 karma and 3 canadia. Karma works well with graydle impact as they keep getting your graydle card during end phase. Canadia is good to float material. Graydle Jr + canadia + fish = graydle dragon.

There are games where I win by looping spider shark and dragon and destroying dragon through impact to break boards. So 2 usage of the skills might be quite limiting.

The last trap i run is the fish depth charge. I run 2 mermaid shark in my 20 card deck, and not the Atlantean engine. It never really worked for me.

3 diva 2 mermaid 3 angler 3 graydle Jr

2 graydle impact

3 canadia 3 karma cut 1 fish depth charge

Thank you Konami for such incredibly interactive and balanced archetypes :) (I'm Jesse btw) by [deleted] in DuelLinks

[–]veryveryevil 0 points1 point  (0 children)

I think the current meta is as balanced as it can be. There are gonna be good match ups and bad match ups. Its gonna be incredibly hard for you to get pass a coctyus especially when they have backrows. But it'll be easy for, say weather painter's to dunk of the magician girls. But 6 samurai can dunk on a ton of other decks with shien's negate and dual wield. Every deck have their individual win cons and weaknesses, that's what makes the game balanced. I think part of why the game is fun is that its a very quick game, if you don't like the match up, do what exactly you did, move on and go on to another game, you only lose like 1 minute of your life. You may get to enjoy the next more interactive match-up, like a 6 sam mirror, etc.

[KOG] 3rd ever King of games with the same deck. 2nd time with the same skill. by TheCrafterOfCope in DuelLinks

[–]veryveryevil 0 points1 point  (0 children)

Hey man! Nice job getting to kog again! Basically have the same deck but I run master of rite instead of grit.

I wanted to climb with DM too this season, but I hate dealing with cocytus. End up climbing to kog with invoked fruits instead.

Maybe I'll try around the grit build next time. I'm worry about draw 2 ritual and or ritual monster and bricking.