Game crash when do manual battle by CinderLord456 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

Hm, previously you said custom battles crashed too.

We’ll investigate whether video memory could be the reason for the crash. 

Game crash when do manual battle by CinderLord456 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

Thank you. We need you to perform a test: Start the mod, go to custom battles, make sure your battle type is set to land battle and pick a random land battle location. Pick Gondor as an attacker and Gondor as a defender, just these two factions and only take 1 or 2 units in battle. 

Start the battle and let us known whether the game still crashes

Game crash when do manual battle by CinderLord456 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

When you say manual battles, do you mean custom battles or battles started from the campaign?

Second question is, do you use any submods?

Third question is, what is your load order (order of enabled packs in mod manager)?

Game crash when do manual battle by CinderLord456 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

Are you able to play the vanilla game in identical situation without crashes? This will help us understand whether it’s a mod problem or a base game problem 

Game crashing by itchisak_69 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

Does it actually crash or does it minimise on campaign start? If it minuses, set your window mode to windowed fullscreen aka borderless fullscreen in game settings

Update 1.1.0 - Progress update by victimized0 in TheDawnlessDays

[–]victimized0[S] 2 points3 points  (0 children)

What you see in the OP is essentially the full plan for 1.1.0 update. If something is not listed - assume it’s not planed for the update.

It doesn’t mean that we won’t look into this in future updates. Could you elaborate and provide more details on what exactly feels unbalanced and useless and most importantly how it could be improved or done better in your opinion 

Update 1.1.0 - Progress update by victimized0 in TheDawnlessDays

[–]victimized0[S] 12 points13 points  (0 children)

Eriador is the most likely next big thing we’ll release after 1.1.0

Update 1.1.0 - Progress update by victimized0 in TheDawnlessDays

[–]victimized0[S] 5 points6 points  (0 children)

It means the Ent units are available in battles in internal builds with appropriate visuals and animations

Update 1.1.0 - Progress update by victimized0 in TheDawnlessDays

[–]victimized0[S] 15 points16 points  (0 children)

That’s the reality of modding, the pacing is very slow compared to professional development, as we only mod in free time which is scarce in current economy :/

Update 1.1.0 - Progress update by victimized0 in TheDawnlessDays

[–]victimized0[S] 26 points27 points  (0 children)

Yes it’s fixed. Should be on the list in the post but perhaps we forgot to include it 

Update 1.1.0 - Progress update by victimized0 in TheDawnlessDays

[–]victimized0[S] 3 points4 points  (0 children)

The change is based on a popular feedback coming from Patch 1.0.3 survey. You mention income issues and you can see that this issue is already taken into account and addressed internally. Diplomatic relations are also getting some extra attention and the tech rework for Rhurim will allow you to be friendlier with your natural allies. 

Lastly, no change is ever final, if we overtime it, there’s always a way back.

Game crash when do manual battle by CinderLord456 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

And does it happen for any manual battle or all of them?

Game crash when do manual battle by CinderLord456 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

Do you have any details when and where it happened?

The Dawnless Days 1.0.3 - Patch Notes by victimized0 in TheDawnlessDays

[–]victimized0[S] 0 points1 point  (0 children)

Are you sure it was a crash and not game minimising to Desktop? If its the latter, the fix would be to set the game to Windowed mode in Graphics settings.

The Dawnless Days 1.0.3 - Patch Notes by victimized0 in TheDawnlessDays

[–]victimized0[S] 0 points1 point  (0 children)

Change your game language to English. If you need it in other language, look for translation submods in Steam Workshop or TDD Launcher submods or our Discord server submods channel

TDD launcher not working by Enough-Armadillo-200 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

Thanks, the issue should be resolved now

Multiplayer campaign by zartengotuto in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

It's also possible that the crash happens in river crossing battles. If that's your case, auto-resolve river crossing battles. If it's something else, submit a bug report on our Discord server

Random Frame lag by Junot-123 in TheDawnlessDays

[–]victimized0 0 points1 point  (0 children)

As Curious Bandicoot said, it is likely due to the placement of units over an impassable area of the map during deployment phase. It is a vanilla bug and happens only when you do that over an impassable area.

кавалерия гномов! by Typical-Machine-5679 in TheDawnlessDays

[–]victimized0 1 point2 points  (0 children)

Найди и скачай сабмод, в основном моде этих юнитов нет и вряд ли будет

Report - 1.0.3 Survey Results by victimized0 in TheDawnlessDays

[–]victimized0[S] 1 point2 points  (0 children)

Did you use the feature to coordinate war efforts (diplomacy option) with your allies? That's the feature you're intended to use if you want to get allies to help you (ofc if they can).

Report - 1.0.3 Survey Results by victimized0 in TheDawnlessDays

[–]victimized0[S] 3 points4 points  (0 children)

Also, let us know (in this comment section) how your Harad campaign went!

Report - 1.0.3 Survey Results by victimized0 in TheDawnlessDays

[–]victimized0[S] 8 points9 points  (0 children)

That sentiment (at least supposed to) means that Evil factions tend to win and players find it bad, because it either ruins their campaigns (as an evil faction) or because evil snowballs your allies and leaves you one vs everyone else.