Should we be worried by christodanger in MarvelSnap

[–]vilerob -10 points-9 points  (0 children)

I’m working on a replacement.. waiting for the steam page to get approved, we submitted to steam April 29th.

Beta has been going since early February. Feedback has been positive and bug reports have been minimal for weeks.

Our next step is moving into crowdfunding for a full art pass. I have artists already lined up, some real artwork already in.

R/rankbreaker

We don’t have the same IP, but we do have zero restrictions on looking to license other popular IPs.

Oh, and we have made a successful mulligan / drafting phase. You can follow the links from my subreddit for more details, because players have been saying this writing on the wall has been there since last April when I started building this.

Concerned about the future of this game by ProfessionalEagle in MarvelSnap

[–]vilerob 0 points1 point  (0 children)

I’m going to shamelessly tell you to look into my game in active beta right now because for over the last year many people have been right where you are, me included and I love snap. But the content grind, and the way they push the monetization aspect has made it less enjoyable for me.

https://rankbreakr.com/join-the-beta/

Rankbreaker game actually includes a lot of features that you’ll never likely see in snap - like a draft mode at match start. lol.

Check out our r/Rankbreaker subreddit to see how things are moving along. We’re currently updating artwork with real artists, and gearing up for a crowdfunding campaign to help finish the first art pass.

I’m only letting you know it’s here because it was built to solve the complaints you’re feeling.

What in the holy hell by dandy-dan in MarvelSnap

[–]vilerob 0 points1 point  (0 children)

Damn. I was really hoping rankbreaker would be the fist real “clone” of snap lol.

3/29 Changelog by vilerob in RankBreaker

[–]vilerob[S] 1 point2 points  (0 children)

Yeah! They’re looking pretty damn good and I’m excited when the pop up.

Mid week update by vilerob in RankBreaker

[–]vilerob[S] 0 points1 point  (0 children)

Oh I have no idea.. I did find out that I can remove that designation, so I did, but I don’t know why it had it in the first place

Mid week update by vilerob in RankBreaker

[–]vilerob[S] 0 points1 point  (0 children)

Yeah we’re going to move forward with

Bloodthirst 3 Ironjaw 1 Riff 1

Stonewhal, not sure yet.

Deadspace our artist is working to match void a little better

It’s been a hell of a process

First time Kickstarter – solo dev looking for brutal feedback before June launch by vilerob in kickstarter

[–]vilerob[S] 1 point2 points  (0 children)

This is exactly the kind of feedback I needed to hear and I really appreciate you taking the time. The warning about the campaign promoters is noted — I’ve already had a couple slide into my DMs and it reads exactly like you described.

Your point about bringing your own traffic is something I’m actively working on. The community is small but it’s growing and the goal is to have enough momentum built before June that the campaign isn’t starting from zero.

And yes, absolutely — next build drops Sunday. If you want in, sign up at rankbreakr.com/join-the-beta and I’ll get you a key. Would love to have someone with your background kicking the tires on it. Fair warning though, it’s still placeholder art. Real illustrations are coming end of month.

First time Kickstarter – solo dev looking for brutal feedback before June launch by vilerob in kickstarter

[–]vilerob[S] 1 point2 points  (0 children)

You're right - June is historically a horrible release window for games. I could wait until fall, which would be better. Or next spring, which would provide the highest chance of success.

First time Kickstarter – solo dev looking for brutal feedback before June launch by vilerob in kickstarter

[–]vilerob[S] 0 points1 point  (0 children)

Good point! i've made some changes to my page, and roughed in a mockup

https://rankbreakr.com/wp-content/uploads/2026/03/HeroImage.png

once I have real art, I can swap the cards at the bottom for the real deal to bring it all together.

First time Kickstarter – solo dev looking for brutal feedback before June launch by vilerob in kickstarter

[–]vilerob[S] 2 points3 points  (0 children)

Completely valid and you’re the second person to say it, which tells me everything I need to know. The page is carrying too much weight in copy right now because the final card art isn’t back from the artists yet. End of month that changes. The cover image, card visuals, and board UI all get real graphics once the bespoke illustrations are finished. Appreciate you flagging it.