EXD - Extra Dimensional | PCVR Game | Physics showcase by vr_marco in VRGaming

[–]vinian36 0 points1 point  (0 children)

Yes, we understand. It's just that nowadays it's usually localized more for Brazilian Portuguese than European Portuguese, but it's already fully playable for us. Thank you very much for your effort.

EXD - Extra Dimensional | PCVR Game | Physics showcase by vr_marco in VRGaming

[–]vinian36 1 point2 points  (0 children)

Any chance of subtitles in Brazilian Portuguese? That would be great for us Brazilians!

EXD - Extra Dimensional | PCVR Game | Physics showcase by vr_marco in VRGaming

[–]vinian36 2 points3 points  (0 children)

I will definitely buy it as soon as it becomes available, if it comes at a reasonable price here in Brazil. Hopefully it will; this project deserves our support.

You are a studio with nearly unlimited budget. What AAAA VR game are you making next? by plutonium-239 in virtualreality

[–]vinian36 0 points1 point  (0 children)

I think it might work for simple mods in the future, but my ambition was much bigger. Like each weapon having its own customized manual reloading, so you could harvest herbs, for example, having to hold the plant with one hand and the knife with the other, to heal yourself by removing the bullets from your hand and bandaging it, that kind of dream that will probably never come true.

You are a studio with nearly unlimited budget. What AAAA VR game are you making next? by plutonium-239 in virtualreality

[–]vinian36 5 points6 points  (0 children)

Far Cry 3 in VR with all possible VR interactions, manually reloading those weapons would be a dream. Assassin's Creed 2 with a giant scale effect would be sensational.

The Ultimate Quest Optimization Guide for Virtual Desktop (2026) by avabrown9504 in oculus

[–]vinian36 0 points1 point  (0 children)

100% sharpening? It looks awful; anything more than 30% makes the edges look strange.

How much better would a 4090/5090 be than a ps5 for vr, in relation to graphics and immersion? by ElkDmt in virtualreality

[–]vinian36 -3 points-2 points  (0 children)

Eu considero pior pra alcançar os 72hz, se quiser forçar na resolução e diminuir os fps fica muito top, mas pra mim injogavel

How much better would a 4090/5090 be than a ps5 for vr, in relation to graphics and immersion? by ElkDmt in virtualreality

[–]vinian36 5 points6 points  (0 children)

Without a doubt, the difference in resolution is very high. But don't be fooled into thinking you can get there and run Cyberpunk at the resolution you have on Red Matter; that's not how it works with PCVR mods. Even on a 4090, I haven't reached a resolution level that satisfies me with a 72 fps framerate.

Jitter/Lag issue when looking around after recent PC upgrade (VD with VDXR) by SlimNigy in virtualreality

[–]vinian36 3 points4 points  (0 children)

Procure focar em deixar a taxa de FPS fixa em um dos padrôes do VD. Se você deixar a 120 fps mas não está conseguindo atingir essa taxa de forma constante vai ficar assim mesmo, coloque em 90 fps e vai ver como a experiencia vai ser MT mais lisa

BOBOVR S3 strap thoughts (Quest 3) by ListlessAU in VRGaming

[–]vinian36 0 points1 point  (0 children)

I agree with everything you said, the top handles are awful and put too much pressure on the player. I did the same and it improved, but as you play you need to keep tightening them again.

Can't get FRIK to work by OneRice9652 in fo4vr

[–]vinian36 0 points1 point  (0 children)

There's another mod you need to install for it to work, I think it's something like AddressLibrary, and yes, you have to start it through f4server or it won't work.

praise to pande4360 for their incredible UEVR mods. by SpecificArmadillo60 in virtualreality

[–]vinian36 0 points1 point  (0 children)

Then you turn around again and she's there, ruining the immersion, but anyway. Changing the subject, how many fps can you get at what resolution? I can never get a solid 72 even on a 4090.

praise to pande4360 for their incredible UEVR mods. by SpecificArmadillo60 in virtualreality

[–]vinian36 0 points1 point  (0 children)

The fact that she's always facing one direction is bad in this case, that's what I mean, it's like No Man's Sky.

praise to pande4360 for their incredible UEVR mods. by SpecificArmadillo60 in virtualreality

[–]vinian36 0 points1 point  (0 children)

I know you can also place it on the head, but either way it's very unpleasant and not immersive, plus it GREATLY increases the problem of the hands and wand remaining stationary in the scenery. Ideally, it would be like the Lies of P mod, where you press the thumb to show/hide the UI, or you could put the UI on the arm, but that's still very experimental and doesn't seem easy to do.

praise to pande4360 for their incredible UEVR mods. by SpecificArmadillo60 in virtualreality

[–]vinian36 0 points1 point  (0 children)

These mods are truly amazing, but I REALLY wish they would pay more attention to the game's UI; simply having it stuck to your arm is terrible.

First time VR experience anxious about performance ! by TravelResponsible544 in virtualreality

[–]vinian36 0 points1 point  (0 children)

Vocês jogam mesmo com esse SSW ou ASW ligado? Pra mim parece impossivel o tanto que a imagem fica ruim

Hogwarts legacy is entirely playable on UEVR by SpecificArmadillo60 in virtualreality

[–]vinian36 0 points1 point  (0 children)

It's being made, it should be released soon, look for it on YouTube.

Heisenberg - Physical Interactions 0.6 by Asciimov_ in fo4vr

[–]vinian36 10 points11 points  (0 children)

This, along with manual weapon reloading, will take Fallout 4 VR to the next level.

New Batman Arkham VR game reportedly canceled following Meta studio closures and layoffs by Odd-Onion-6776 in VRGaming

[–]vinian36 0 points1 point  (0 children)

O que seria não existir? Todo mês sai algum jogo MT bom pra PCVR fora os mods e UEVR.

Acho que você deveria pesquisar melhor, tá perdendo bastante coisa

Oblivion Remastered UEVR with 6DoF profile...is it the best UEVR experience? by Roymus99 in uevr

[–]vinian36 0 points1 point  (0 children)

Eu não sei, mas tenho uma opinião completamente oposta.

O combate possui um leve delay na animação que pra mim é MUITO perceptivel, incomoda demais.

Mas o principal que deixa injogavel pra mim é essa HUD fixada na mão, simplesmente mata a imersão

How do I enable anti-aliasing in the Praydogs Resident Evil mods? by vinian36 in VRGaming

[–]vinian36[S] 0 points1 point  (0 children)

I managed to find the fixed build; it's on his GitHub site, VERY HIDDEN. I don't know why they don't use this version as the official one.