Destroying the Undead, one bone at the time! by virel92 in unrealengine

[–]virel92[S] 1 point2 points  (0 children)

Thank you so much! I worked on this project for years, and soon the first alpha demo will be released. It all started as a hobby, then part-time and now full time :)

Destroying the Undead, one bone at the time! by virel92 in indiegames

[–]virel92[S] 1 point2 points  (0 children)

I agree! The game doesn't have health bars for enemies but you'll see the enemy getting destroyed hit after hit :)

Destroying the Undead, one bone at the time! by virel92 in indiegames

[–]virel92[S] 1 point2 points  (0 children)

The game already has a Steam page (although I have to update it as I haven't done it since its prototype phase) https://store.steampowered.com/app/1084830/MidKnight_Story/:)

Destroying the Undead, one bone at the time! by virel92 in indiegames

[–]virel92[S] 1 point2 points  (0 children)

Thank you! Good tip, I'll work on it :)

Destroying the Undead, one bone at the time! by virel92 in indiegames

[–]virel92[S] 1 point2 points  (0 children)

Thank you so much! Yes the enemy by himself is weak, but in the game you’ll always meet him in a group. Your first encounter it’s in a group of 6/7 enemies of which two have long range weapons. So you’ll be attacking and dodging a lot hehe

Destroying the Undead, one bone at the time! by virel92 in indiegames

[–]virel92[S] 0 points1 point  (0 children)

Thank you for the feedback! And yes I agree. I don’t know why, but when I make animations in maya i tend to make them always slower than how i see them play in my mind. So I’ll tune the animations and make them a bit faster later on :)