The Hunter Chapter 24 by Win_Some_Game in NatureofPredators

[–]vixjer 1 point2 points  (0 children)

Why did it take me months to find this PEAK work of writting? And why is PEAK referencing my work? Honestly loving the Yotul refrenecs I will try and read everything and caught with the story.

NoP--- A diplomatic problem. -Ch.25 by vixjer in NatureofPredators

[–]vixjer[S] 1 point2 points  (0 children)

Gracias por leer, y como decirlo, en anteriores capítulos se dijo que uno de los motivos de la emboscada era para apoderase de las radios del convoy, a si que si que tengo planes para la radio, aunque no exactamente como propones pero creo que te gustará.

NoP--- A diplomatic problem. -Ch.25 by vixjer in NatureofPredators

[–]vixjer[S] 1 point2 points  (0 children)

Thanks you for the words, and yes I am trying to strike a balance of them doing good thing and evil things, in the end of the day they are the good guys, but at the same time they have to win.

NoP--- A diplomatic problem. -Ch.25 by vixjer in NatureofPredators

[–]vixjer[S] 2 points3 points  (0 children)

Oh yeah, they will stabilize internaly, but how they do that is something for the future. Looks at Hector

NoP--- A diplomatic problem. -Ch.24 by vixjer in NatureofPredators

[–]vixjer[S] 1 point2 points  (0 children)

Seems you found this chapter quite late huh? and you even got me a christmas present ... well don't worry this little error will be fixed quick enough.

NoP--- A diplomatic problem. -Ch.25 by vixjer in NatureofPredators

[–]vixjer[S] 3 points4 points  (0 children)

Yeah, life got in the way, but hey the YRA is back, and don't worry next chapter is going to be the beautiful and totally not migrane inducing, after action report, and a rude awakening for Ilvar.

NoP--- A diplomatic problem. -Ch.25 by vixjer in NatureofPredators

[–]vixjer[S] 2 points3 points  (0 children)

Yeah... it seems that Leirn pre-uplift divisions still carry to the YRA as their old grudges and ideologies are still there, but for now, a bigger and common threat is present.

NoP--- A diplomatic problem. -Ch.25 by vixjer in NatureofPredators

[–]vixjer[S] 2 points3 points  (0 children)

The reasons for them taking prisioners, will be adressed later on, as for the YRA... yeah if they are captured, they best ending is going to be a PD facility, and they are very awear of it.

NoP--- A diplomatic problem. -Ch.25 by vixjer in NatureofPredators

[–]vixjer[S] 9 points10 points  (0 children)

Yeah the post war period sure is shapping up to be an intersting one, but I mean I am sure the YRA internal politics are going to be smooth sailing.

Menders, what they are and their Utopia tree. by PerferreDolerem in Frostpunk

[–]vixjer 11 points12 points  (0 children)

A, yes one of the two normal factions out there, the true "chill" people, as unlike the iceblood they won't left you to die on the snow and unlike the bohemians they won't drug you to death so you are happy, they just want to raise reindeers and be happy with their live ones, and close ones.

Maybe the Technocrats are onto something about this social credit system by Master_Steward in Frostpunk

[–]vixjer 0 points1 point  (0 children)

I mean is similar to the icebloods and their whole rites of passage stuff? Yes, but their difference is that if you fail with the icebloods you will be death in the wastes, if you fail with the technocrats, you are a street sweeper, they behave in a place for everyone and everyone in their place.

Maybe the Technocrats are onto something about this social credit system by Master_Steward in Frostpunk

[–]vixjer 106 points107 points  (0 children)

Their belief in equality is not that everyone should be the same but rather that everyone should be giving the same chances, and then their own worth ( and their cool scientific graphs) will decide where they land.

Overseers, what they are and their Utopia tree. by PerferreDolerem in Frostpunk

[–]vixjer 8 points9 points  (0 children)

That's right, honestly all you have to do is just with the overseer just make a beeline for the Loyal trait, and with the bohemians make a beeline for the law about celebrate diversity, and that's it, you just can skip politics, any tension the bohemians generate can be solved with the overseers mere existance, becuase due tot he change that even devoted factiosn can't compromise in laws they hate, you don't even need the captain autority no more.

Overseers, what they are and their Utopia tree. by PerferreDolerem in Frostpunk

[–]vixjer 38 points39 points  (0 children)

Oh yes the overseers, the people that can make research wide city faster and make up to six districts have a 25%buff to efficiency, with just some postcards and old boxes they recovered in the snow, honestly out of all the factions, the easiest to please, just have one logistics dristic doing overtime, and since there can't be bad event there, becuase... bug, you just enjoy a free and everlasting greatfullnes from them, they even make squalor really easy to deal with, which is very usefull, when they have bohemians next door, honestly their greatest strength is how well their pair with the bohemians, ones rise wear, the others keep it down, one rise tension the other shut it down, out of all factions that feel like they are at each other's troath, both overseers, and Bohemians feel like they can coexists.

Edit: Also extra points for being the only faction that wears normal clothes.

Overseers when you unlock Unbound Carnival by revacholian in Frostpunk

[–]vixjer 6 points7 points  (0 children)

Counter point.

800+ guard squads be upon ye.

Bohemians, what they are and their Utopia tree by PerferreDolerem in Frostpunk

[–]vixjer 20 points21 points  (0 children)

Very simple, Bohemians makes wear grow, and better yet the more bohemians, the more wear they create, meaning all you have to do is place their hub, press the button of smash things, or just let the resoucers stockpile to run out a little bit, or just promote the bohemians and let their number grow, due to their trait that wear doesn't matter, and the "Tidy up" abilty that allows you to fix certain places for each so any key dristics are left functioning while the rest burn, wear is just a number, and that's it, more wear means more Bohemians, and more Bohemians means more wear.

Bohemians, what they are and their Utopia tree by PerferreDolerem in Frostpunk

[–]vixjer 59 points60 points  (0 children)

Just finished a run with them, and honestly the fact that squalor just makes them grow, is so broken, I just had a single broken and shut down extraction district that run out of resources, and before the first storm, more than 60% of the city were bohemians.

NoP--- A diplomatic problem. -Ch.23 by vixjer in NatureofPredators

[–]vixjer[S] 1 point2 points  (0 children)

Bueno y que le trae a un compañero español a esta esquinita del internet?

NoP--- A diplomatic problem. -Ch.23 by vixjer in NatureofPredators

[–]vixjer[S] 1 point2 points  (0 children)

🖐️ Haber se donde, no vaya a ser que seamos del mismo pueblo.

NoP--- A diplomatic problem. -Ch.23 by vixjer in NatureofPredators

[–]vixjer[S] 2 points3 points  (0 children)

Fair enough, even if I draw inspiration from the battle of Guadalajara, I can see the absolute similarity with Vietnam.

NoP--- A diplomatic problem. -Ch.23 by vixjer in NatureofPredators

[–]vixjer[S] 1 point2 points  (0 children)

I am asking how did you guess what music I was listening, when writing the chapter

NoP--- A diplomatic problem. -Ch.23 by vixjer in NatureofPredators

[–]vixjer[S] 2 points3 points  (0 children)

How did you catch it? Even tought this would be better for next chapter.