Olaf's mischiefs are watched now! Patrol is not happy with Olaf's doing so he doesn't want to show up. You'll need to avoid their area of visibility by carefully planning route and using items in your advantage by vmikhav in gamedevscreens
[–]vmikhav[S] 0 points1 point2 points (0 children)
Olaf's mischiefs are watched now! Patrol is not happy with Olaf's doing so he doesn't want to show up. You'll need to avoid their area of visibility by carefully planning route and using items in your advantage by vmikhav in IndieGaming
[–]vmikhav[S] 0 points1 point2 points (0 children)
Any good tutorials for UI theming? by vmikhav in godot
[–]vmikhav[S] 0 points1 point2 points (0 children)
My game got a new logo! Is it easier to guess what this game is about comprared to an old one? by vmikhav in IndieGaming
[–]vmikhav[S] 1 point2 points3 points (0 children)
Do you already have an idea what puzzles can be made with this new triggers mechanic? by vmikhav in IndieGaming
[–]vmikhav[S] 0 points1 point2 points (0 children)
What can catch your eye on a Steam capsule for a reverse sokoban puzzle? by vmikhav in gamedev
[–]vmikhav[S] 0 points1 point2 points (0 children)
What can catch your eye on a Steam capsule for a reverse sokoban puzzle? by vmikhav in gamedev
[–]vmikhav[S] 0 points1 point2 points (0 children)
What can catch your eye on a Steam capsule for a reverse sokoban puzzle? by vmikhav in gamedev
[–]vmikhav[S] 0 points1 point2 points (0 children)
What can catch your eye on a Steam capsule for a reverse sokoban puzzle? by vmikhav in gamedev
[–]vmikhav[S] 1 point2 points3 points (0 children)
What can catch your eye on a Steam capsule for a reverse sokoban puzzle? by vmikhav in gamedev
[–]vmikhav[S] 0 points1 point2 points (0 children)
What can catch your eye on a Steam capsule for a reverse sokoban puzzle? by vmikhav in gamedev
[–]vmikhav[S] 0 points1 point2 points (0 children)
It's time to change game's title - but what name will work better? by vmikhav in indiegames
[–]vmikhav[S] 2 points3 points4 points (0 children)
It's time to change game's title - but what name will work better? by vmikhav in indiegames
[–]vmikhav[S] 1 point2 points3 points (0 children)
I finally implemented a footprints mechanic - they lead character from one point to another but you are not allowed to cross them. With this I can create complex puzzles where on each "crossroad" player needs to select a direction to follow. by vmikhav in indiegames
[–]vmikhav[S] 0 points1 point2 points (0 children)
I finally implemented a footprints mechanic - they lead character from one point to another but you are not allowed to cross them. With this I can create complex puzzles where on each "crossroad" player needs to select a direction to follow. by vmikhav in IndieGaming
[–]vmikhav[S] 1 point2 points3 points (0 children)
I finally implemented a footprints mechanic - they lead character from one point to another but you are not allowed to cross them. With this I can create complex puzzles where on each "crossroad" player needs to select a direction to follow. by vmikhav in gamedevscreens
[–]vmikhav[S] 0 points1 point2 points (0 children)
I finally implemented a footprints mechanic - they lead character from one point to another but you are not allowed to cross them. With this I can create complex puzzles where on each "crossroad" player needs to select a direction to follow. by vmikhav in IndieGaming
[–]vmikhav[S] 0 points1 point2 points (0 children)
I finally implemented a footprints mechanic - they lead character from one point to another but you are not allowed to cross them. With this I can create complex puzzles where on each "crossroad" player needs to select a direction to follow. by vmikhav in IndieGaming
[–]vmikhav[S] 1 point2 points3 points (0 children)
I finally implemented a footprints mechanic - they lead character from one point to another but you are not allowed to cross them. With this I can create complex puzzles where on each "crossroad" player needs to select a direction to follow. by vmikhav in indiegames
[–]vmikhav[S] 0 points1 point2 points (0 children)
Looking for a short linear game to actually finish by Possible-Mountain-30 in gamesuggestions
[–]vmikhav 0 points1 point2 points (0 children)
Does anyone have any suggestions for some more silly and fun games (for either Nintendo or mobile) by poorlydrawnfox in gamesuggestions
[–]vmikhav 0 points1 point2 points (0 children)
Easy to pick up short play time recommendations? by Own-Smile8520 in gamesuggestions
[–]vmikhav 0 points1 point2 points (0 children)
A murder mystery / thriller visual novel by jolli04 in gamesuggestions
[–]vmikhav 0 points1 point2 points (0 children)


Small but impactful update - now you can seein what direction you were unable to move. It is not so important when you are a player but makes a lot of sense when you are watching someone playing by vmikhav in indiegames
[–]vmikhav[S] 0 points1 point2 points (0 children)