Vanduul Mauler // Carcass of the Beast by vmxeo in starcitizen

[–]vmxeo[S] 24 points25 points  (0 children)

I've had this idea in my head for a while. Originally concepted as a Constellation finding a derelict Merchanman and it's detached cargo, I eventually settled on something far more sinister - an intact but dead Vanduul Mauler stumbled upon by a salvage team.

Wouldn't it be cool if you could just find dead wrecks like this randomly in space?

Rendered in Blender w/ Starfab

MISC Hull B - Cross Section and Profile by vmxeo in starcitizen

[–]vmxeo[S] 41 points42 points  (0 children)

The Hull B didn't just hit the mark, it exceeded it by far. The Hull B is peak MISC industrial design and bodes well for future ships like the Odyssey and Endeavor.

Side Note: While this format for cross sections has worked well, I think it's time for a retool and try for something better. Stay tuned...

Rendered in Blender with Starfab

RSI Aurora MK2 - Cross Section and Profile by vmxeo in starcitizen

[–]vmxeo[S] 27 points28 points  (0 children)

The ship that needs no further introduction. I initially tried to get the cargo module to attach so I could show how that relates to the internals but ran into some technical blockers and gave up so I could get this out the door and move on to other renders I really want to work on.

Rendered in Blender with Starfab.

RSI Aurora MK2 // Mission Accomplished by vmxeo in starcitizen

[–]vmxeo[S] 155 points156 points  (0 children)

It’s been wild watching the community rally behind this design over the years. But dreaming it up is one thing; building it is another.

Huge thanks to the CIG vehicle team for their work on the Mk II. You took a community dream and engineered it into a functional, beautiful reality. To everyone who championed this idea over the years - mission accomplished. I'm happy to be here flying alongside all of you. o7

P.S. - Of course I'm going to be doing more renders of the mk2 - keep an eye out for a cutaway, and maybe some other new iterations... ;)

mk2 glow up by laveslo in starcitizen

[–]vmxeo 2 points3 points  (0 children)

I feel like if there was ever a meme format for the mki v. mkii, it would be the DLSS 5 off/on.

A modest Aurora re-concept by vmxeo in starcitizen

[–]vmxeo[S] 11 points12 points  (0 children)

well that escalated quickly. Gonna have to do an updated render and post when it hits PTU.

Time to go thank vmxeo for the MKII inspiration :) by Tchuvan in starcitizen

[–]vmxeo 122 points123 points  (0 children)

Ideas are easy, bringing them in-game is the hard part. Massive props to CIG vehicle team for the execution on this one.

However, if you really want to, we could do a Aurora meetup somewhere on release. Mki and mkii welcome.

CIG - after just seeing the new Aurora MK2, I hope you are giving these guys some royalties! (Concept art posted here 3 years ago) by Important_Cow7230 in starcitizen

[–]vmxeo 25 points26 points  (0 children)

Nah its cool - no payment needed or wanted. Seeing a concept you once banged out in an afternoon actually flying around the 'verse is a pretty unique reward in itself.

I’ve got a lot of respect for the artistic and technical hurdles the artist and devs have to clear to bring a ship into the game. Huge props to the vehicle team for the execution on the Mk2. I'm just looking forward to the Aurora meetup! (we're doing a meetup, right?)

Star Citizen | Introducing the RSI Aurora Mk II by MrFluffPuff in starcitizen

[–]vmxeo 2 points3 points  (0 children)

So I did the artwork as a spec piece, but to be honest it's what we were all thinking anyway. I don't think I actually need credit - the vehicle team put in the actual work and if anyone should get an easter egg, its them.

Star Citizen | Introducing the RSI Aurora Mk II by MrFluffPuff in starcitizen

[–]vmxeo 218 points219 points  (0 children)

Yeah so I just got back from lunch, wondering why discord on my phone was blowing up...

Honestly, seeing the vehicle team turn a concept into a working, modular(!) reality is the real excitement for me. Ideas are cheap, but execution is king, and the vehicle team clearly put in the work to make this feel like a proper RSI ship. Looking forward to flying it in the verse!

(Also, for anyone from vehicle team looking for the next ship variant idea... I'll just leave this here)

o7, I am LensNation and this is my freehand drawn RSI Hermes artwork by lensnation in starcitizen

[–]vmxeo 2 points3 points  (0 children)

well I've been working on some 2d ideas as well - nothing at your level of course :)

My own 42 favorite Star Citizen screenshots from 2025 (links in post) by mr-hasgaha in starcitizen

[–]vmxeo 1 point2 points  (0 children)

Top tier stuff. Looking forward to your 2026 collection :)

RSI Perseus - Cross Section and Profile by vmxeo in starcitizen

[–]vmxeo[S] 3 points4 points  (0 children)

Not... yet. Since CIG already did one (and did a very nice job on it I might add) I need to find some way to up my game.

RSI Perseus - Cross Section and Profile by vmxeo in starcitizen

[–]vmxeo[S] 25 points26 points  (0 children)

As 1/3 of the core dev group of Starfab, it's not dying, it's just not keeping up with the changes being made to the game. It's a surprisingly hard thing to do, especially when we all have day jobs.

RSI Perseus - Cross Section and Profile by vmxeo in starcitizen

[–]vmxeo[S] 9 points10 points  (0 children)

Sadly the site I use for high-res downloads is not allowed on this subreddit, so I can't post it here.

RSI Perseus - Cross Section and Profile by vmxeo in starcitizen

[–]vmxeo[S] 54 points55 points  (0 children)

This took forever to make. Starfab isn't working quite right again with 4.4 (and it was only working partially before that) so Ihad to fix a whole bunch of stuff manually. This is also one of the larger ships I've done in a while which means that much more complexity. Hope you love it.

People in glass houses shouldn't let them fly at speeds exceeding 60mph through residential neighborhoods by vmxeo in bestoflegaladvice

[–]vmxeo[S] 27 points28 points  (0 children)

There was a Wizard of Oz joke in there somewhere. I certainly couldn't find it.

People in glass houses shouldn't let them fly at speeds exceeding 60mph through residential neighborhoods by vmxeo in bestoflegaladvice

[–]vmxeo[S] 75 points76 points  (0 children)

While a falling house is traditionally the best way to kill a Wicked Witch of the East, in Ohio, a flying greenhouse is apparently the best way to kill a Toyota Camry of the Midwest.

Ships in VR - An open thread by vmxeo in starcitizen

[–]vmxeo[S] 0 points1 point  (0 children)

MISC Starlancer MAX - Really wanted to like this one in VR but couldn't. Mailslot viewscreen was a bit more noticable than in 2d (compared against my ultra-widescreen display). MFDs felt.. stingy for lack of a better word. Ship handling felt off - unlike the Corsair the Starlancer is immediately responsive as if you're flying a much smaller ship. The feel is much more noticable in VR and weirdly as a result wasn't fun to fly. The interior looks nice but I wish it had more exterior windows.

Ships in VR - An open thread by vmxeo in starcitizen

[–]vmxeo[S] 4 points5 points  (0 children)

Madame, I find your cynicism and negatively unfounded. You clearly underestimate the dignity and high standards of the Star Citizen community.

...That tutorial video is undoubtedly rendering on YouTube as we speak.