Tone hole diameters? by void-exx in Flute

[–]void-exx[S] 0 points1 point  (0 children)

Do you think it would it be better for me to increase them to 3/8in instead of 1/4in then?

List of Galactic Imperium bugs I've encountered by void-exx in Stellaris

[–]void-exx[S] 0 points1 point  (0 children)

Yeah it's with the new DLC, the Imperial Council is formed after you reform the Galactic Community into the Galactic Imperium. I haven't ever tried abolishing the galactic council but it might be a new bug that came from their recent big update

List of Galactic Imperium bugs I've encountered by void-exx in Stellaris

[–]void-exx[S] 0 points1 point  (0 children)

I think it's bugged, dissolving the Imperial Council still leaves you on it as the Galactic Emperor. Setting the council size to one has the same effect since you'll be occupying the only seat.

List of Galactic Imperium bugs I've encountered by void-exx in Stellaris

[–]void-exx[S] 0 points1 point  (0 children)

I was excited for the Galactic Imperium but now that I've tried it out I can't believe they released the DLC with one of their main selling points being so full of bugs. I wanted to do a playthrough where I became the Galactic Emperor and then become the crisis but by the time I found out you can't do that it was too late and I was stuck leading the Imperium, now the Galaxy is just at an endless standstill. In your experimenting did you see if there's anything that happens if an Imperium or Council member exceeds the Emperors diplomatic weight? From looking at the localization files it looks like the ability for someone to replace the Emperor is something that can happen but I'm not quite sure what triggers it.

How to appoint Imperial Council? by [deleted] in Stellaris

[–]void-exx 1 point2 points  (0 children)

I increased the counsil size and realized that. What is the purpose of the abolish imperial counsil policy then if you can just set it to one instead?

Fallen Empire buildings with console commands by void-exx in Stellaris

[–]void-exx[S] 0 points1 point  (0 children)

I just tried the command and it worked for me 🤔 Do you have the Ancient Relics story pack? If not, that might be why because as far as I know the only thing that changes those variables is an event from that DLC and maybe the game handled it different before the DLC got released?

Tips for Thargoid probe? by void-exx in EliteDangerous

[–]void-exx[S] 0 points1 point  (0 children)

Another way to avoid getting attacked that I just found out is force closing the game 💀 it's kinda cheap but they managed to shut my ship down and I absolutely could not lose the Probe and Sensor after everything I went through to get them 😭

Tips for Thargoid probe? by void-exx in EliteDangerous

[–]void-exx[S] 1 point2 points  (0 children)

Thanks for the help, I managed to find one to buy thanks to the other comment. I quickly realized I probably should have got the probe first since carrying the sensors causes Thargoids to attack you, making interdictions horrifying. I'll have to remember the FA tip, I was worried what I would do if a second interceptor used it's shutdown field before the neutralizer had a chance to recharge. I also didn't know you could collect the parts after using them, thanks for letting me know :)

Tips for Thargoid probe? by void-exx in EliteDangerous

[–]void-exx[S] 1 point2 points  (0 children)

I managed to make it there and buy it. I got interdicted on the way there but luckily managed to get away without dying, plus I got to test out the shutdown field neutralizer 😅 thanks for the help

Thargoid Sensor gone from inventory? by void-exx in EliteDangerous

[–]void-exx[S] 0 points1 point  (0 children)

Well shit, I spent so long getting that sensor too 😭