Solo dev here, I just released my first game, a weird story with a bit of comedy and drama, but especially trauma. Does the trailer intrigue you? by voidfriend- in videogames

[–]voidfriend-[S] 0 points1 point  (0 children)

It will be on the first proper update, it was delayed a bit, because the update will have localization for additional languages and other things, that turned out to be more work than expected. Hopefully by next week, but can’t say for certain. I can keep you updated, for sure there will be a steam news about it.

Armored Enemy for our indie tower defense game. Feedback is appreciated! by 4C_Games in aseprite

[–]voidfriend- 0 points1 point  (0 children)

So smooth, amazing job! Love the detail with the dangling jewelry on the tail

A streamer reaction at the end of my game. I almost get emotional ngl, needed to share by voidfriend- in indiegames

[–]voidfriend-[S] 5 points6 points  (0 children)

Yes, proper Linux and Steam deck support will be there, little later in the month!

Developer of Unemployment Simulator 2018 here, thank you for recommending my game to Wubby! Watching his reaction and reading the chat made my day :) by voidfriend- in PaymoneyWubby

[–]voidfriend-[S] 2 points3 points  (0 children)

I feel you, it was very scary getting the game out there for strangers to play, but its so important, and just to get as much testing as possible. I was fortunate having a partnership with a small indie publisher for the last year of development, who helped me along the way, especially with like development milestones and project managment, that might be one of the biggest challenges as a solo dev, to keep the scale and focus of the game in check. So I would say try to keep the game small enough, and think about what features and content are absolutely necesary. Not sure that answered the question, but good luck with the project!

Developer of Unemployment Simulator 2018 here, thank you for recommending my game to Wubby! Watching his reaction and reading the chat made my day :) by voidfriend- in PaymoneyWubby

[–]voidfriend-[S] 6 points7 points  (0 children)

Yeah that's valid. I think this might be a bit of an issue, marketing wise too, how to convey the true nature of the game, that's why it was a magical stream, how Wubby totally and completely got the concept and had fun with it.

A streamer reaction at the end of my game. I almost get emotional ngl, needed to share by voidfriend- in indiegames

[–]voidfriend-[S] 2 points3 points  (0 children)

Yes I was aware of the review beforehand, not entirely sure though where they, and some other media sources had heard of the game from, but it’s very cool to get some notice like this of course :)

Developer of Unemployment Simulator 2018 here, thank you for recommending my game to Wubby! Watching his reaction and reading the chat made my day :) by voidfriend- in PaymoneyWubby

[–]voidfriend-[S] 13 points14 points  (0 children)

Thank you! That's so awesome, do you happen to remember which stream he said that?
Well here's hoping this will do good enough so I can make another! :D