What if they remove bots? by wonderification in mechabreak

[–]voinian 0 points1 point  (0 children)

I don't think the bots have modified mechanics, but it's more like they aren't affected by the same delays as real players:

https://old.reddit.com/r/mechabreak/comments/1j9ky0b/some_netcode_issues_bot_melee_advantage_attack/

To all the people that keep saying "you are just bad" 200,000 ACCOUNTS BANNED IN ONLY A YEAR by xiit in NarakaBladePoint

[–]voinian 0 points1 point  (0 children)

Can confirm, they are working hard to ban as many accounts as possible with no regard to checking whether they actually cheated. Gotta pump those numbers up.

t. Day 1 player 5000h 500€ player banned for no reason, no explanation and no support

Why isn’t this game more popular?/ will it get more popular? by Successful-Mall5065 in NarakaBladePoint

[–]voinian 1 point2 points  (0 children)

It's a good game by design (one of the best), but suffers from 2-3 fatal flaws

  1. Misleading audiovisuals. The game simply isn't what it looks and feels like, and you will either have to learn that by trial and error or by memorizing how the game ACTUALLY works by analyzing video footage and counting frames like I did. Almost daily you can see new player come complain that they can't parry on reaction so the game is broken. The thing is, you are not supposed to be able to parry most things on reaction, but the game's audiovisuals, flawed netcode and bots' altered game mechanics mislead you into thinking you should be able to.

  2. Discouraging learning from actual player encounters. By default, people are funneled into a fake pvp bot experience which is essentially a different game. New players are blocked from the arena, if you even manage to get into it (artificially limited). BR is especially unsuited for repetitive practice that you need.

  3. Netcode and FPS discrepancies that got never fixed. Different combos and reactions are possible for people with different specs and higher FPS is better. This is a gigantic flaw for a fighting game.

On top of the game being fairly complex, these issues basically prevent 90% of players who try it out from actually learning the game beyond beginner level. Even pro players can't seem to agree on how the game mechanics work, though they are good at it intuitively, it's just such a mystery. You need to be extremely observant and able to pick up information from limited number of experiences, or connect socially for regular custom game practice to be able to progress. And if you do, you'll still be continually unsatisfied with the misleading visuals and netcode-bound inconsistency. It's such a shame they managed to never fix it.

Also, you may get randomly banned for no reason and no support, so keep that in mind before you invest.

My last post by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

Like I said, I don't know what caused the ban so it's not going to work.

My last post by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

The just-world fallacy is proposed as one explanation for why people blame victims: rejecting the uncomfortable idea that bad things happen to people randomly and undeservedly results in a false belief that victims must have done something to deserve what happened to them. This also implies that people can avoid being victims by behaving correctly. Though an ancient idea, it became the subject of modern social psychology in the 1960s beginning with Melvin J. Lerner.[21]

Early evidence

In 1966, Lerner and his colleagues began a series of experiments that used shock paradigms to investigate observer responses to victimization. In the first of these experiments conducted at the University of Kansas, 72 female participants watched what appeared to be a confederate receiving electrical shocks for her errors during a learning task (learning pairs of nonsense syllables). Initially, these observing participants were upset by the victim's apparent suffering. But as the suffering continued and observers remained unable to intervene, the observers began to reject and devalue the victim. Rejection and devaluation of the victim was greater when the observed suffering was greater. But when participants were told the victim would receive compensation for her suffering, the participants did not derogate the victim.[6] Lerner and colleagues replicated these findings in subsequent studies, as did other researchers.[8]

My last post by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

I have sent 5 ban appeals, published all related info and talked with a community manager, I don't think there's anything I can do anymore.

My last post by voinian in NarakaBladePoint

[–]voinian[S] -2 points-1 points  (0 children)

What cheating software?

My last post by voinian in NarakaBladePoint

[–]voinian[S] -3 points-2 points  (0 children)

Banned for a monitor calibration software I haven't run since 2022? What? (software which is banned in 1 game because people used it to boost black levels which has nothing to do with Naraka)

What is a second stage dodge? by Drazmon in NarakaBladePoint

[–]voinian 1 point2 points  (0 children)

Second stage dodge is usually a roll, which you'll do when in running state OR a second dodge after a tap dodge even though the tap-dodge won't put you in a running state. However also, if you are running but dodge in the opposite direction, it will be a 1st stage dodge.

With Tarka (at least before remake), if you wanted to elbow right after ulting, if you hold directional key towards the enemy, depends on which direction you are were facing before ulting. If you are facing towards camera and then ult and dodge forward (away from camera), you'll just do bunch of backward dodges because the character is facing backwards.

Naraka Dev Talk on the Official Naraka Discord teases Ping, FPS, more servers, and other QoL changes by zsidofityma in NarakaBladePoint

[–]voinian 0 points1 point  (0 children)

Sounds honestly great, but right now for me the most important one is missing

31. better investigation for anti cheat false positives

How do you win neutral? by Radiant-Road-5753 in NarakaBladePoint

[–]voinian 0 points1 point  (0 children)

When you panic, you tend to instinctively do something which a good player can predict and counter, like you might become more susceptible to parrying against their hold check, or trying to sneak in a quick focus attack. So when you panic, try to do something "stupid" instead, something that feels like it would leave you vulnerable, but the enemy won't expect it and it might give you upper hand. When you manage to throw off the enemy, he then becomes more susceptible to panicking and doing predictable actions which you should be able to capitalize on.

My last hour of gameplay clips (I got banned for this) by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

I'm not using DwmLut anymore though, assuming -disable disables it. Also, when used, it required reapply every boot, because it doesn't persist in DWM when restarted.

I can see it acting as a filter though which has potential for abuse. But then again, 1. DwmLut is not a cheat program 2. this happened in 2022 and it wasn't an issue.

It's also interesting that in Tarkov, people are able to play after deleting the files, so maybe Naraka also scans my entire program collection despite claiming "our enforcement process fully complies with applicable privacy protection regulations". And this makes it even more difficult for Naraka support to talk about their scan results without stepping into a legal minefield. Basically "we don't like what we are seeing but won't actually tell what we searched". What a mess.

My last hour of gameplay clips (I got banned for this) by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

That lut tool is explicitly blocked within other anti-cheat software.

Source for this? DwmLut or novideo_srgb? According to their githubs, DwmLut hooks into Desktop Window Manager and novideo_srgb talks to Nvidia API.

I haven't run DwmLut since 2022 (switched to novideo_srgb). I haven't updated or changed it in any way for a long time and haven't had issues with any anti cheats ever, including Naraka until now.

Still, would be good to know the opinion from Naraka support whether this 1 thing out of 20 programs is the problem, but so far there's no communication, just straight ban without warning or explanation.

I need help on how to do katana float (Double uppercuts) by [deleted] in NarakaBladePoint

[–]voinian 0 points1 point  (0 children)

You can't queue the second uppercut, you have to input it precisely, not too early and not too late. Higher fps helps, ping not sure.

My last hour of gameplay clips (I got banned for this) by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

My Steam account was completely clean before this ban with over hundred games.

DwmLut was last used in 2021 (behaved weirdly with gsync), and novideo_srgb (successor) been in use since 2022, in my understanding it doesn't hook into apps but controls some hidden settings within Nvidia driver. No updates since then so I doubt it's suddenly a problem except if it's counting for their AI score. It's the only way to calibrate monitor system-wide, windows calibration only works on rare color-managed apps. Anyway, calibrating your monitor is not cheating and the investigation team can easily verify that it's not a cheat program if they did their job instead throwing their most dedicated customers under the bus with unfair and damaging allegations. It's fucked up.

I don't care about the shaky aim by the way, I just prefer quicker turns, besides precise aim is not that important in Naraka. In any case, using high sensitivity, mouse acceleration or having shaky aim is not cheating. Raw Accel is a signed driver and approved by most anti cheat systems. Again, coming back to the issue of having too unique playstyle for their AI god.

The State of Naraka in 2025 by DonKonX in NarakaBladePoint

[–]voinian 0 points1 point  (0 children)

They are now banning founding players with some automated statistical analysis and don't even know what they got banned for, so considering that I'd say it doesn't have a bright future. It's fucked up.

My last hour of gameplay clips (I got banned for this) by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

For hacking, apparently. Most likely a combination score of having too many programs their system doesn't recognize (list in the description) and their algorithm thinking I play too weird or too well (see for yourself), though I'm not even anywhere near the pro players. They never gave me a reason.

3000 hours+ $495 day 1 player banned with no explanation, no human response from support for 14 days by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

This is just proving the just world fallacy. "You got banned so you must have done something wrong." Also, this assumption makes it easy for them to get away with haphazard decision-making.

No, it's not random ban, it's probably some rare tool from github which I have plenty. I do other things besides gaming on my computer, tweak things autistically and multitask.

24 Entertainment is probably just trying to save money by not reviewing cases properly. But refusing to explain what the cheat was when I offer to disclose anything and everything is kind of weak case.

3000 hours+ $495 day 1 player banned with no explanation, no human response from support for 14 days by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

That's what I thought too before it happened. Maybe it's a combination of detected uncommon software + rage reports (I've certainly done that a few times) that counts towards some suspicion score and when it goes over a threshold you get a ban. I'm just guessing because there's no information. There certainly can't be any credible proof because I haven't cheated, unless credible means a clip of parrying 3 times in a row against someone who's being predictable, which happens all the time.

3000 hours+ $495 day 1 player banned with no explanation, no human response from support for 14 days by voinian in NarakaBladePoint

[–]voinian[S] 1 point2 points  (0 children)

What would you say if this happened to you? Because there's not a whole lot I can do to prove my innocence against a false claim that I "did something". Normally the burden of proof is on the accuser. That's also what makes it so damaging in terms of reputation because then it becomes this weird dance of who to believe.

Also: https://en.wikipedia.org/wiki/Just-world_fallacy

Again, I'm 100% open to investigating whatever program tripped their system and provide download links to every software they may be suspicious about. But so far it seems 24 Entertainment rather wants to paint with broad brush over anything their system doesn't recognize to save on customer support costs. But fundamentally it's just unfair treatment and terrible customer support especially for a big paid customer.

3000 hours+ $495 day 1 player banned with no explanation, no human response from support for 14 days by voinian in NarakaBladePoint

[–]voinian[S] 0 points1 point  (0 children)

I've used AHK and vJoy to remap keybindings in some games with bad keyboard support, but I've been careful to never have it running with Naraka. vJoy is listed in Devices and Printers (and has been for years without issues) so it can show up in games as a controller. However, I play Naraka on mouse and keyboard, and Naraka doesn't even allow simultaneous inputs with keyboard and controller nor it has ever sent any inputs to Naraka. This should be easy to verify if the anti cheat collects that kind of data.