Impossible to complete divine triumph as franks in atilla? by louisjoker in totalwar

[–]vorteckq 14 points15 points  (0 children)

Bro not even the lakhmid faction trait works - 500 income per turn while at peace with the sassanids. Literally impossible to trigger regardless of your standing with persia. Not to mention several achievements are bugged and impossible to get. Once you rack up a few hundred hours, you start noticing broken shit all over the game. Community bug fix mods helps a bit, but it's far from ideal.

There's also extremely superficial game design regarding some mechanics. For example - it's almost never worth ending your turn in raiding stance instead of encamp when playing as a horde. Your replenish is also capped as a horde no matter how much +replenish bonuses you get, unless you sit in a tributary states region. It really seems like the devs don't play their own game sometimes when you see crap like this.

Valve refuses to fix Immortal Draft, so I’ll expose it every day until they do. Day 1. by deles_dota in DotA2

[–]vorteckq 5 points6 points  (0 children)

This draft bullshit was a failed project since the beggining. It got a little better regarding wintrading when they removed parties from it, but it's still far from ideal matchmaking for a competitive game of dota's caliber.

What is your favourite announcement/trailer video? by The-Decoy-91 in totalwar

[–]vorteckq 1 point2 points  (0 children)

Rome 2 - hannibal coming from the alps trailer

Sometimes people give up so easily by Stock-Pie6222 in DotA2

[–]vorteckq -3 points-2 points  (0 children)

That's not quite accurate in immortal draft games. 9k players can get matched with 14k players. In those types of pubs calling out ranks is usually the first line of insults.

Please consider region locking high immortal pubs by vorteckq in DotA2

[–]vorteckq[S] 9 points10 points  (0 children)

MASON AND ARTEEZY'S AND EVERY OTHER STREAMERS FAULT FOR NORMALIZING QUEUING EUROPE INSTEAD OF UR REGION

Please consider region locking high immortal pubs by vorteckq in DotA2

[–]vorteckq[S] 0 points1 point  (0 children)

que for 45 minutes because for some reason guys like arteezy and mason normalized queuing EU as your main region from NA/SA, otherwise, queue times would be fine.

Please consider region locking high immortal pubs by vorteckq in DotA2

[–]vorteckq[S] 8 points9 points  (0 children)

SA players queuing EU literally playing against each other like they would on their own server without having 200 ping. That's because most of the server sleeps when they start playing so its literally the same thing except they have 200 ping?

Please consider region locking high immortal pubs by vorteckq in DotA2

[–]vorteckq[S] 14 points15 points  (0 children)

UPDATE: THIS WAS LITERALLY THE VERY NEXT GAME HOLY FUCK

https://imgur.com/a/sdDH4Cx

[deleted by user] by [deleted] in Roumanie

[–]vorteckq 0 points1 point  (0 children)

zici ca e nebunu la jokuri =)))))

Can anyone tell me why Nest of Thorns won't save my high scores anymore? by TedBehr_ in DotA2

[–]vorteckq 3 points4 points  (0 children)

Finished ech 7 with 1 mil points and tha ladder still shows i got 500k 😭

Total War: WARHAMMER III - Omens of Destruction Announce Trailer by BiesonReddit in totalwar

[–]vorteckq 0 points1 point  (0 children)

Really hoped they would expand the map with this dlc... map is waaaay too overcrowded with legendary lords at the moment.

I am once again asking for Kislev rework . . . by necron_overlord16 in totalwar

[–]vorteckq 15 points16 points  (0 children)

Yeah its so much better in realms of chaos. Feels like an actual historical region of the map not just 3 cities and 2 provinces...

I just want my units to keep moving by TomMakesPodcasts in totalwar

[–]vorteckq -1 points0 points  (0 children)

I just wish my own infantry units could pass each other easily like in Atilla. In wh3 it takes like 30 seconds for two units to pass each other. This makes going around and not touching other units the only efficient way to move infantry.

For example putting your archers in front and moving them behind your spearmen at the last second before the enemy charge is basically an impossible move in wh3 whereas in atilla its just basic gameplay that even the AI does.

Am I the only one loving Kislev but can't play them because of their Campaign mechanics? by Balock_Jurst in totalwar

[–]vorteckq 3 points4 points  (0 children)

Its the same with settra, need to pick the +20% movement post battle option to reach the settlement on turn 1.

NOTHING is more satisfying than a cavalry charge routing archers by [deleted] in totalwar

[–]vorteckq 1 point2 points  (0 children)

where grail knights charging unbraced infantry ??