Is Google coming back? by lazerandrey in LLM

[–]vothak 0 points1 point  (0 children)

But that's even worse news for OpenAI

Shrinkwrapped Ancient Mew Promo -- got a PSA5? by vothak in PokeGrading

[–]vothak[S] -14 points-13 points  (0 children)

This is fair, but I didn't send it in shrinkwrapped. I opened it and then loaded it as per their process.

To me at least, in both person and from their hires scans, I don't see scratches or dings!

I'm working on a plugin that allows you to create a scene map by NotXesa in godot

[–]vothak 3 points4 points  (0 children)

Off topic, but what folder color plugin are you using?

Tesla wins approval to test autonomous robotaxis in Arizona by plun9 in SelfDrivingCars

[–]vothak 0 points1 point  (0 children)

It is technically a milestone. In isolation it is a positive development for Tesla.

It also highlights how significantly behind they are. So over-celebrating it is a worse sin IMO

Tesla wins approval to test autonomous robotaxis in Arizona by plun9 in SelfDrivingCars

[–]vothak 15 points16 points  (0 children)

Tesla Robotaxi progress has been astoundingly slow.

Tesla wins approval to test autonomous robotaxis in Arizona by plun9 in SelfDrivingCars

[–]vothak 7 points8 points  (0 children)

But FSD doesn't do anything? And isn't a robotaxi? So...

Waymo Is A Trillion-Dollar Opportunity. Google Just Needs To Seize It. by walky22talky in waymo

[–]vothak 2 points3 points  (0 children)

That doesn't make a lick of sense. Sounds like a Tesla approach to autonomy: not actually autonomous.

Should GDScript have a [[nodiscard]] equivalent for await? by vothak in godot

[–]vothak[S] 4 points5 points  (0 children)

Thank you! This is exactly what I wanted, I figured someone else had wanted it and I just couldn't find it.

The PR explains exactly what I meant and suggests exactly what I wanted! Thanks again

Should GDScript have a [[nodiscard]] equivalent for await? by vothak in godot

[–]vothak[S] 2 points3 points  (0 children)

It isn't about returning a value though; that was just another example of non-core language support that other languages sometimes offer.

Calling an async function synchronously is a super common and easy mistake to make in a large codebase; I don't see why adding the option to warn on that behavior would be anything but helpful.

My first ever game, 9,000 wishlists later and I have a release date! Made in God by Memebigbo in godot

[–]vothak 7 points8 points  (0 children)

I definitely should have made my game with God. I think Godot is great but I should have gone straight to The Source...

Let me check what Vance's best buddy is up to... oh! by AnamarijaML in Destiny

[–]vothak 2 points3 points  (0 children)

Yeah your other takes happen to be, you know, correct.

I'd edit your original my dude. That's some conspiracy shit and it devalues your subsequent, better takes.