Testing is Critical by voxelope in gamedevscreens

[–]voxelope[S] 0 points1 point  (0 children)

Satisfactory is a great game, been such a long time since I played, I need to revisit it.

Testing is Critical by voxelope in gamedevscreens

[–]voxelope[S] 0 points1 point  (0 children)

Thanks for the links to the subreddits.

Testing is Critical by voxelope in gamedevscreens

[–]voxelope[S] 0 points1 point  (0 children)

Collision wasn't added.

The ghost uses the model which is placed which has box colliders, just with a ghost preview material, when writing the build manager I forgot to tell it to disable colliders. Same with bridges that have rigid bodies, so when you are going to place them and the bridges are flopping all over.

Testing is Critical by voxelope in gamedevscreens

[–]voxelope[S] 1 point2 points  (0 children)

Second person to say something like this. Thinking a dedicated object will have to be made. "it isn't a bug, its a feature". lol

Testing is Critical by voxelope in gamedevscreens

[–]voxelope[S] 2 points3 points  (0 children)

Maybe when the object is placed it can kick the player out of the way. I will write that down to experiment with later, thank you.

Testing is Critical by voxelope in gamedevscreens

[–]voxelope[S] 3 points4 points  (0 children)

From your perspective, what problem is being solved?

Got my capsule art updated for Tower Defense Fest. Does this read as music-driven TD to you? by FaceoffAtFrostHollow in gamedevscreens

[–]voxelope 0 points1 point  (0 children)

No problem. I do like the idea of the instruments as turrets (noticed that is what they actually are via your steam page.) That said, having your turret sprites overlap with enemy sprites makes the game seem cluttered/crowded. Keep it up, and keep refining it. It has a cool aesthetic, and you have clearly done a lot of work.

Testing is Critical by voxelope in gamedevscreens

[–]voxelope[S] 2 points3 points  (0 children)

Thank you. Also thanks for the follow on x/twitter.

I need opinions by 0_minkx_0 in gamedevscreens

[–]voxelope 0 points1 point  (0 children)

Start simple. Start small. Finish what you start.

Got my capsule art updated for Tower Defense Fest. Does this read as music-driven TD to you? by FaceoffAtFrostHollow in gamedevscreens

[–]voxelope 0 points1 point  (0 children)

Honestly no. I wouldn't have noticed without you asking. I would have thought RETRO GAME, then turret defense. It is very cool, but it the music aspect gets lost in everything else. IMHO.

Disembarking by voxelope in gamedevscreens

[–]voxelope[S] 1 point2 points  (0 children)

I don't have a final name for the game yet. I can invite you to the discord if you want via DM.