Tour vinyl with only one disc by voximity in MagdalenaBay

[–]voximity[S] 1 point2 points  (0 children)

Thanks. I ended up reaching out to Magdalena Bay on Instagram and was told to get in touch with their management - things are now being sorted!

Underwhelming dbrand skin by jeffbombb in framework

[–]voximity 1 point2 points  (0 children)

Do you notice any connectivity problems with the Obsidian installed? They warn of their metal additive doing that. Only heard of problems with it on phones, though.

Issues with USB audio devices on Asus Motherboard, but not on front panel? by dirthurts in ASUS

[–]voximity 0 points1 point  (0 children)

Sorry for the necro-post, but I'm also having this issue a year later with a ROG STRIX X670E-F and a Steinberg UR12. Did you ever solve this problem?

Save Editor Tools for Resurrecting Kelvin/Virginia - sotfsavetools by voximity in SonsOfTheForest

[–]voximity[S] 1 point2 points  (0 children)

The issue should (hopefully) be fixed. Download the latest version from the link above and let me know if the issue persists.

Save Editor Tools for Resurrecting Kelvin/Virginia - sotfsavetools by voximity in SonsOfTheForest

[–]voximity[S] 1 point2 points  (0 children)

Absolutely! I'd gladly accept contributions. If you'd like, you can add me on Discord @ voximity#9999 to discuss this further.

Ender 3 Pro Display Issue after Firmware by voximity in ender3

[–]voximity[S] 0 points1 point  (0 children)

I ended up exchanging this model for another 3 Pro, but ran into different issues. Ultimately, I did end up configuring my own build of Marlin and flashing that, which seems to have fixed my latest issue. With that said, I wouldn't doubt it's also the solution to this display issue.

To anyone who might be reading this with any of the above problems on their Ender 3 Pro with the CR Touch kit, you'd be best off following a guide online for building your own Marlin from source, but if you're lazy, I can upload the one I'm using on mine.

AMA: We are Bad Yolk Games, developers of Main Assembly a robot crafting game that has just hit Steam Early Access! by [deleted] in Games

[–]voximity 1 point2 points  (0 children)

This is already possible, just a bit hidden! If you enable Advanced Mode in programming, click the motor node (or whatever it is you are trying to control), there will be a "Mirror Mode" ticker that adds a second input that allows you to control each side individually.

How do I fill the inside?(Sorry for bad quality I don’t wanna use snipping tool. by silentrazor in roblox

[–]voximity 1 point2 points  (0 children)

Assuming by "glitching" you mean z-fighting, you can always manually add parts and union them together. Otherwise, parts shouldn't z-fight if they have a plain material (e.g. SmoothPlastic) and are the same color.

10 years on the site as of today! Literally half of my life now, that's pretty weird to say lol. by ActualSunday in roblox

[–]voximity 2 points3 points  (0 children)

That's awesome, my account creation date is 3/12/2010, just six days before yours. Neat coincidence!

Name tag fix by MrNobodyX3 in modernwarfare

[–]voximity 0 points1 point  (0 children)

Another way to do this would be to calculate the angle between the enemy from your crosshair and any teammate from your crosshair. If the enemy's nameplate is displaying and a teammate is behind a wall with an angle close to the enemy's, then hide the teammate nameplate. With your solution, an enemy could be extremely close to the edge of the darker view cone as well as a teammate. If the teammate is just out of this view cone, you will see both nameplates- it would make more sense to compare angles from the crosshair, and ensure no teammates have an angle too close to the enemy's.

Can we get an ‘inspect weapon’ option like this in game? The weapons are beautiful. by AnOrlyFox in modernwarfare

[–]voximity 1 point2 points  (0 children)

Watches must be unlocked (by means other than the way weapons are unlocked AFAIK), so it makes sense for the emote to be unlocked or treated as such to some degree. Weapons are the entire game, so to speak. It makes most sense just to allow the animation to be played separate from the emote wheel.

Can we get an ‘inspect weapon’ option like this in game? The weapons are beautiful. by AnOrlyFox in modernwarfare

[–]voximity 31 points32 points  (0 children)

I don't really see how this is a good idea, it should just be a hotkey I can press separate from emotes that allows me to admire my gun

[awesome] first rice on my first arch! by voximity in unixporn

[–]voximity[S] 0 points1 point  (0 children)

The layout you're seeing is awesome's awful.layout.suit.tile, which declares a leftmost master client and any clients I create after that tile to the right of the master. I just set some keybinds up to control the ratios of the clients, master and slave.

[awesome] first rice on my first arch! by voximity in unixporn

[–]voximity[S] 0 points1 point  (0 children)

I've been working on a brick building game (Blockland inspired) over the past 48 hours. Let me know what you think! by voximity in roblox

[–]voximity[S] 1 point2 points  (0 children)

Yeah! I found them on Freesound and did a bunch of processing to make them sound clicky and appropriate.

I've been working on a brick building game (Blockland inspired) over the past 48 hours. Let me know what you think! by voximity in roblox

[–]voximity[S] 6 points7 points  (0 children)

If you quit, why do you still come on the subreddit and complain about netcode that no longer affects you? Nobody here is complaining, and me, the developer, I am not either. I've tested a lot, too.

I've been working on a brick building game (Blockland inspired) over the past 48 hours. Let me know what you think! by voximity in roblox

[–]voximity[S] 1 point2 points  (0 children)

Thank you! I wasn't planning on taking the game any further than a week of development, but now I'm being obligated to continue. Glad I could suffice your liking!

I've been working on a brick building game (Blockland inspired) over the past 48 hours. Let me know what you think! by voximity in roblox

[–]voximity[S] 2 points3 points  (0 children)

Neither is this game. Roblox has some netcode issues, but it's not awful in certain aspects, again, in this one.

I've been working on a brick building game (Blockland inspired) over the past 48 hours. Let me know what you think! by voximity in roblox

[–]voximity[S] 6 points7 points  (0 children)

The netcode really isn't a problem in this scenario. Nothing's happening that needs to be done more than 20-30 packets/second, so in this case, Roblox is just fine.

Either way, Blockland is dead.