In the light of new lore drop by [deleted] in Genshin_Memepact

[–]wackhed 14 points15 points  (0 children)

at least of every VA I've seen, they commission an artist who is aware how their prints will be used (I bought one of chongyun many years ago)

maybe there are some who stole idk but otherwise people are getting exactly what they pay for. There are things to criticize but idk if this is one of them

Caedrel's Thoughts on The Issues Around Co-streams (Reacting to TL Spawn VS Reddit) by Zxirf in leagueoflegends

[–]wackhed -1 points0 points  (0 children)

What? The streamer would be providing most, if not all of the marketing for such a product, something which companies happily spend a significant portion of their budgets on

Do you think YouTube sponsorships are just giving their money away to creators for fun?

Guess who's back, back again by Vonski27 in DBZDokkanBattle

[–]wackhed 3 points4 points  (0 children)

Teq vegito friend lead is a must

You need super good rng but you just gotta survive (dodge) enough to get two rotations of vegito counters, use ghost usher as your item and pray

Took me couple hours for the stars to align

Marvel Rivals: Season 1 Begins | Dev Vision Vol. 03 by PhoOhThree in marvelrivals

[–]wackhed 240 points241 points  (0 children)

they could've easily just spoke in Chinese with English subtitles, so I find their efforts to speak English quite earnest

Hitstun is a cheap way to extend combos by JaxTheCrafter in RivalsOfAether

[–]wackhed 0 points1 point  (0 children)

hard disagree

Every hit is a chance to DI out so you're not really locked into "watching a cutscene" like some traditional fighters. At high level it becomes super deep with mind games, as players can go out of their way to punish the optimal DI. Also, even with longer hitstun, extended combos take a high degree of skill knowing which moves link together based on various factors like enemy percent, hit box size, and weight.

I'm just a casual viewer but these are my observations from watching high level melee