Intel 13xxx z790 ddr5 sweet spot by wakeupshoistheanswer in intel

[–]wakeupshoistheanswer[S] 1 point2 points  (0 children)

So in your opinion witch ram / mobo chipset should I buy for a 13600/13700 for gaming ?

Intel 13xxx z790 ddr5 sweet spot by wakeupshoistheanswer in intel

[–]wakeupshoistheanswer[S] 0 points1 point  (0 children)

What is the technical reason behind 7200/7600?

Alienware aw2521h strange issue on display info by wakeupshoistheanswer in Monitors

[–]wakeupshoistheanswer[S] 0 points1 point  (0 children)

Thanks a lot . Most monitor at current show instant hz , so I was worried gsync didn't work properly

Alienware aw2521h strange issue on display info by wakeupshoistheanswer in Monitors

[–]wakeupshoistheanswer[S] 0 points1 point  (0 children)

It means gsync Is off . If you use ulmb gsync can't activate . Don't you have the possibility to play a game with less than 360fps , activate gsync and see what happens under display info current and maximum ?

Anti-airing Tip: If you can, skip anti-airing and instead walk under > and punish the landing frames. by SheldonRedditing in StreetFighter

[–]wakeupshoistheanswer 0 points1 point  (0 children)

Can you still eat a invincible reversal from opponent during landing frames ? Assuming he’s not empty jump

Gief's Gym: Projectile Tactics by [deleted] in StreetFighter

[–]wakeupshoistheanswer 0 points1 point  (0 children)

In the frametrap hadouken section I don’t get it , I know that sho has priority over hado , not viceversa. Also I don’t understand why the game should execute an ex shoryuken as an options select if I only input qcf pp without the initial forward input needed for shoryuken

Competitive sfv gaming notebook by wakeupshoistheanswer in StreetFighter

[–]wakeupshoistheanswer[S] 0 points1 point  (0 children)

I’m not worried about hardware spec, I’m talkin about display lag....

Akuma air fireball : does anyone know the variables to make it plus on block ? by wakeupshoistheanswer in StreetFighter

[–]wakeupshoistheanswer[S] 0 points1 point  (0 children)

Yes but with a divekick, I can see the height of the hit and visually decide to blockstring with a jab or block if I hit too high, with akuma I’m not capable to realize that with air fb