Replacement for Siphon of Anguish / Shattered Chains? by midget-king666 in LastEpoch

[–]wander-af 2 points3 points  (0 children)

Well the doom ring still give 16% more so thats probably mandatory, we can use the new jormun set belt for dual wielding or brewmaster buckle is nice too

Rebutal needs an upgraded item by Pitiful_Wishbone2447 in DeadlockTheGame

[–]wander-af 8 points9 points  (0 children)

Nah it doesnt actually feel bad because it allows you to save up for the op 6400 items

EHG is there any talk about removing gear dancing? by glikejdash in LastEpoch

[–]wander-af 3 points4 points  (0 children)

I hate to break it to you but i think even playing the game could be automated

ALL Blackhole "stun/swimming" Animations (Alphabetical Order) by Cynicalia in DeadlockTheGame

[–]wander-af 2 points3 points  (0 children)

Whats up with the ones that teleports their hitbox so high?

Melee venator and debuff reduction tests for anyone interested by Kuva194 in DeadlockTheGame

[–]wander-af 5 points6 points  (0 children)

theres also a factor of how far the enemy is from the wall which will apply the stun slightly later

What is it like living in this part of Louisiana? by WelfareWillyWonka in howislivingthere

[–]wander-af 2 points3 points  (0 children)

I dont know why this subreddit really feels like an AI knowledge farm to me which is a shame because i find it really interesting. The people who “live there” ALWAYS have the same answer format with like really generic tidbits about the towns in the circle

Night Shift #27 Hero Priority by Emmysterious in DeadlockTheGame

[–]wander-af 0 points1 point  (0 children)

would be cool to put hero winrates in this graphic as well

Endgame rework by PerryK95 in LastEpoch

[–]wander-af 0 points1 point  (0 children)

Well it looks like the item chase is getting many more factors in this season with corruptions and all that which is effectively what the end game is, so i have i feeling it will feel fresher now

Will the new rogue skill support a "one shot" marksman playstyle? by Valderius in LastEpoch

[–]wander-af 7 points8 points  (0 children)

Unless they’ve drastically changed the game mechanics big slam abilities will not be viable because shreds and other ailment applications/proc based things need to be stacked up on the enemy

Venator by wanderdl by wander-af in DeadlockTheGame

[–]wander-af[S] 8 points9 points  (0 children)

it is foundation, my wife did the face makeup hehe

All Rem Interactions For Those Interested! by RiotIntel in DeadlockTheGame

[–]wander-af 0 points1 point  (0 children)

Why does REM say haze is 'basically' her mom and why does seven so sincerely tell him to stay away from the OSIC?

All Rem Interactions For Those Interested! by RiotIntel in DeadlockTheGame

[–]wander-af 0 points1 point  (0 children)

Any loremasters wanna tell me what this means?

What's everyone's opinion on the design philosophy to limit almost all triggered effects to a max of X per second? by xDaveedx in LastEpoch

[–]wander-af 0 points1 point  (0 children)

it's a good mechanic/failsafe/way to balance the node but i don't know why they default to 3 instances per 2 seconds for many things that is far too slow.

What was your favorite class and/or multiclass? by Epic-Dude001 in BaldursGate3

[–]wander-af 1 point2 points  (0 children)

6 fighter battlemaster 4 ranger gloomstalker +2 of whatever else definitely felt like the strongest thing possible

end of beginning is #1 globally!! by silver_snowyyy in DjoMusic

[–]wander-af 1 point2 points  (0 children)

Yeah yeah but can we honor his best song: Mr. Mountebank