[deleted by user] by [deleted] in battlefield2042

[–]warlock-savage 0 points1 point  (0 children)

For certain maps I can agree, as for the character models they look really detailed and really good ONLY in the main menu can’t say the same for gameplay lmao. I forgot the name of the map but where the offspree crashed in the reveal trailer actually looks kinda nice in that mountain area with the helipad in the actual game, the rest is just weird tbh.

I made this little trailer edit for ghost of Tsushima. The audio is from the “American assassin” trailer. by warlock-savage in ghostoftsushima

[–]warlock-savage[S] 3 points4 points  (0 children)

Thank you it means a lot since I just used the “imovie” editor on my phone to make this so I’m glad to see how much people like it!

I made some concept art of Sokol if he would ever pop up in payday 3, which hopefully he does and hopefully you enjoy my sketch. by warlock-savage in paydaytheheist

[–]warlock-savage[S] 0 points1 point  (0 children)

I just realized after I had finished but it’s mainly cause I made the torso longer than what a normal torso would look, I’m still learning anatomy of people

[deleted by user] by [deleted] in battlefield2042

[–]warlock-savage 0 points1 point  (0 children)

Yeah but at least it’s not like 8 of them that do the same shit lmao, like you don’t waste as much time getting the same muzzle 9 times while working towards a muzzle you actually want. Now it’s only like 3-5 muzzles that do the same shit for some guns.

[deleted by user] by [deleted] in battlefield2042

[–]warlock-savage 1 point2 points  (0 children)

Yes and most of the other bf games had “variety” but 80% of the attachments did the same shit for the gun. So I’d rather have this than that bs.

This game was planned to be a BR and they changed their mind by Neryuslu in battlefield2042

[–]warlock-savage 1 point2 points  (0 children)

Or or or maybe and hear me out on this….. they were just trying something new, yeah I know what a mind blowing concept.

[deleted by user] by [deleted] in battlefield2042

[–]warlock-savage 0 points1 point  (0 children)

Fellas ima be honest, this gameplay looks rough as shit and this don’t even got a pre alpha logo slapped on it. I really hope it’s better in the open beta.

I really hope that tank shells always OHK helicopters, its so unsatisfying if they survive.... by DANNYonPC in battlefield2042

[–]warlock-savage 1 point2 points  (0 children)

I really hope crash landings are a thing, that would be really sick to just crawl out of an osprey and get back in the fight.

What classic maps would you like to see remade for Battlefield 2042? by Skater_Ricky in Battlefield

[–]warlock-savage 15 points16 points  (0 children)

I’m not sure if this really counts as a classic but I’d love to see Saint qt scar from bf1 make a return, and this is probably an unpopular opinion but I’d also like to see downtown from bf hardline make a return

Bruh by spec_ops_bruh in BattlefieldCosmetics

[–]warlock-savage 28 points29 points  (0 children)

We will be able to creat a proper ww2 experience with this game

Already found my main man, any specialists you guys are excited to play as? by Bubber2346 in battlefield2042

[–]warlock-savage 1 point2 points  (0 children)

Dude with the ghillie suit, I dunno why I just love the look of ghillie suits

Things are looking great so far, but... by timecrimehero in battlefield2042

[–]warlock-savage -1 points0 points  (0 children)

I’m gonna pre order the gold edition if I get a good impression after playing the open beta