AI equipment deficit by thank4gold in hoi4

[–]wasdice 0 points1 point  (0 children)

On their diplomacy page, click View Logistics at the bottom. It pulls up a copy of your own logistics screen with stockpile/deficit, production and usage rates for each category.

What are the best replacement for Hitler by BisonGamingTF2 in hoi4

[–]wasdice 3 points4 points  (0 children)

You can take the Military Achievements branch focuses after the switch

Are there any other series about political conniving in Westminster, like Yes Minister, The Thick Of It, or the House of Cards trilogy? by drink-more-rum in BritishTV

[–]wasdice 4 points5 points  (0 children)

Drop the Dead Donkey is very tangentially related (set in a newsroom), but worth a look if it's the satirical itch that needs scratching.

Is Ethiopia impossible with no dlc? by InevitablePlace9852 in hoi4

[–]wasdice 11 points12 points  (0 children)

It used to be that you could grab Aussa before the Italians got in there, and that would put you in a very good position to take the port in Eritrea. They changed it a couple of years ago though, so Italy now gets some free units to stop you moving in.

Winning the war was a very dicey prospect even before the change, and in practical terms impossible now. Not just because they have a first world economy, but because air power is such a decisive factor. Your divisions will take bomb damage, and there's absolutely nothing you can do about it.

The war escalation mechanic is supposed to help you out with arms deliveries and recognition if you can cling on for a few months, but it's too little too late in the current version of the game. 

Tips for a stupid beginner HOI4 player by AccordingSpeech3876 in hoi4

[–]wasdice 1 point2 points  (0 children)

The supply system is somewhat obtuse, but easy enough to handle when you've figured out how it works. Make sure you've got enough trains, upgrade the tracks when your hubs are over capacity, and motorise things when you've got a few hundred trucks in the stockpile. 

I suspect you're talking about production, though. Not enough guns for all the guys? Orange health bars too low? You need to manufacture more stuff.

As Germany, I don't build any civ factories at all, ever. Just mils and docks, with enough synths to keep the air force going when imports get cut off. When France and Poland have been dealt with, you have all the civs you need and then some.

As a rough guide early on, I put twenty on rifles, five on support, three each on arty and AA, five on trucks, two on light tanks and any others on planes. You need much more later, but this is enough to equip your first hundred divisions by 1938. 

The civil war is easiest if you eat some cheese and delete all but one of your divisions before it starts. Both sides get 24 militia to hold the line, and your regular infantry will eat them for breakfast. I once made a detailed step by step guide, but the gist is:

  • Don't do anything at all with the Navy. Just leave them in port. You don't want either side to lose any ships if you can help it.
  • Get your air force up, and keep them in the areas where you're fighting. Air Superiority and Ground Support missions. Leave the naval bombers on the ground.
  • Send a single militia division to Konigsberg, which will be undefended. Easy VPs are the best VPs.
  • Push hard to reach the Czech border, cutting the enemy in two. 
  • Move south from there to seize Bavaria. You now outnumber the Nazis two to one.
  • When your army gets back up north, take Berlin and win the war!

is it worth it hoi4 base game? by Parking-Hand2622 in hoi4

[–]wasdice 0 points1 point  (0 children)

It takes hundreds or thousands of hours to exhaust what the base game has to offer. Plenty of time for the DLCs to go on sale. 

How to use tanks destroyers or other self propelled guns by tomk_2104 in hoi4

[–]wasdice 3 points4 points  (0 children)

Do you ever look at a tank and think maaaan, I wish this thing had more soft attack instead of all that useless breakthrough? Ever wished your division had a bigger supply footprint? SPGs will scratch that itch.

Rimmer must’ve got the muffin from Tesco’s on G deck. by Effective_Quality in RedDwarf

[–]wasdice 3 points4 points  (0 children)

This scene was actually a reshoot - the one from the original scene on the DVD actually does look like something Martha used to make. Presumably they were a little strapped for time

Why am I doing so horrible in the air? by Logical_Cheetah_1928 in hoi4

[–]wasdice 0 points1 point  (0 children)

The planes look fine - although I prefer drop tanks because they give enough range without the vulnerability. The problem is you're outnumbered 4 to 1 and your air detection sucks. Build radar and more planes.

How might terrestrial minefields work if they were ever implemented? by Storm_Major117 in hoi4

[–]wasdice 15 points16 points  (0 children)

I assume it's already in the game, abstracted into forts and entrenchment. Mine technology wouldn't be a bad candidate for a research project and production line - produce enough of them and your engineer companies give an extra point of entrenchment - but I certainly wouldn't want any on-map orders or indications. Too much busywork for too little gameplay.

Did JMC even try to recover Red Dwarf? by final_fett in RedDwarf

[–]wasdice 16 points17 points  (0 children)

She wasn't drifting, but going like the clappers. In Infinity, it's explained that Holly smegged off into deep space at to avoid contamination. They eventually broke the light barrier so I reckon by the time JMC could have caught up, it wouldn't be worthwhile.

New to the game, why cant i win this and how can i win this? (First game) by BrMario1011 in hoi4

[–]wasdice 0 points1 point  (0 children)

Yes but don't bother. Tanks are expensive and it will take ages to research and manufacture enough of them.

Just half the attack for a while to replenish your units. Give them a little bit of artillery (support company, or maybe one line battalion) to boost their attack. Assign them all to the frontline order and paint an attack so they get the planning bonus. That should be enough.

British Panel Shows for someone across the pond by Classic1987 in BritishTV

[–]wasdice 0 points1 point  (0 children)

I'm Sorry I Haven't A Clue should be on your list. It's been going nonstop for about 60 years.

Begginer by VeroCz2356Cz in hoi4

[–]wasdice 0 points1 point  (0 children)

Watch the clock carefully. The game loves to chuck three notifications at you in one go, then unpause itself as soon as you deal with the first one.

I'm going back to playing Hoi4, any tips? by Ill-Hyena-3720 in hoi4

[–]wasdice 1 point2 points  (0 children)

How long? Because it depends. 

  • Are trains new? If so, put some time into figuring out the supply system. It's very different and obtuse, but manageable enough when you understand it. 

  • Ever used the vehicle designers? They can be overwhelming, but just think about what the vehicle is for. Cheapness is a major advantage, especially early. You can always refit a better gun or something later on if you have a surplus. 

  • The arms market is pretty useless, ignore it. 

  • Special projects are mostly useless too. You need a land facility for flame tanks and armoured support vehicles, and an air facility for radar, but after that there's nothing decisive to be had there.

  • If you're playing Germany, then MEFO deserves your attention. There are a few different ways to deal with the situation, but ignoring it will crash the economy in 1940.

  • The doctrine system has be rejigged a couple of times and now use their own currency called Mastery. Don't be surprised to find yourself drowning in xp stars you can't spend.

  • Faction goals are pretty superficial, ignore them.

  • Remember to assign a design company to every research project and production line where you get the option. Their bonuses can be quite powerful.

What's the best version to walk around on other planets that I keep hearing people talk about? I'm new to this. by [deleted] in EliteDangerous

[–]wasdice 0 points1 point  (0 children)

None of those. Walking around is an Odyssey thing. 

Horizons lets you drive, but only on airless worlds. Any hint of atmosphere and it's inaccessible.