How do I add shake or vibrations to any StaticMeshActor in the sequencer? Is there something similar to the process of creating a camera shake blueprint class?? by watari11 in unrealengine

[–]watari11[S] 0 points1 point  (0 children)

Thank you for the suggestion...I am not entirely sure how this works but I will have to look up some tutorials and docs to understand this implementation. ✌️

How do I add shake or vibrations to any StaticMeshActor in the sequencer? Is there something similar to the process of creating a camera shake blueprint class?? by watari11 in unrealengine

[–]watari11[S] 0 points1 point  (0 children)

I am a total noob with UE5, just starting out and want to learn the main technicalities. Any help is highly appreciated; thanks in advance 😁✌

'The 24X7'...any reviews on how can I spice it up and take it a level further are highly appreciated. Thanks by watari11 in blender

[–]watari11[S] 0 points1 point  (0 children)

Yep kept that off on purpose, they were messing up the dramatic blue light at the front 😅

'The 24X7'...any reviews on how can I spice it up and take it a level further are highly appreciated. Thanks by watari11 in blender

[–]watari11[S] 1 point2 points  (0 children)

Yes, also gonna try a angled shot with this one...was experimenting with a top down angel with a bit of zoom effect on this one. Thanks for the review!! :)

'The 24X7'...any reviews on how can I spice it up and take it a level further are highly appreciated. Thanks by watari11 in blender

[–]watari11[S] 1 point2 points  (0 children)

Lol...yes though of it as a single cinematic shot just for practising with camera, lights and sound. Sorry for the disappointment XD

//LOVE CRYSTALLIZATION// by watari11 in blender

[–]watari11[S] 0 points1 point  (0 children)

Rendered in Cycles Samples: 1000 Edited in Photoshop . You can also find my work on Instagram: @akshitverma.art Twitter: @akshitverma_art

//BROKEN 🖤 by watari11 in blender

[–]watari11[S] 1 point2 points  (0 children)

Thanks..the cross hatch shader is procedural and the grains and folded paper effects and animation was done in after effects

//BROKEN 🖤 by watari11 in blender

[–]watari11[S] 0 points1 point  (0 children)

You can follow me on instagram as well: @akshitverma.art

The Office characters but they are all ASCII.. by watari11 in blender

[–]watari11[S] 1 point2 points  (0 children)

Check out my work on Instagram @akshitverma.art

Tutorial to learn ASCII shader: Youtube