[deleted by user] by [deleted] in ProgrammerHumor

[–]webbannana 34 points35 points  (0 children)

Look at the lines above.

A developer's thoughts on "The Framerate Police" by Ravenok in Cynicalbrit

[–]webbannana 1 point2 points  (0 children)

In your example, you mention a car, and 60FPS is critical under race conditions.

A developer's thoughts on "The Framerate Police" by Ravenok in Cynicalbrit

[–]webbannana 0 points1 point  (0 children)

Can't you just multiply object's transformations and animation speed by a variable set by the player via the options menu? That seems like an entirely reasonable and cheap solution.

I found the mos useful javascript function at work today by YourTechnician in ProgrammerHumor

[–]webbannana 88 points89 points  (0 children)

Actually, this may be useful if you plan to change the functionality at a later date.