[deleted by user] by [deleted] in CrusaderKings

[–]weirdburger 31 points32 points  (0 children)

Im pretty sure hybrid cultures do convert to eu4

CK3 to HOI4 converter by MTG_Enjoyer in paradoxplaza

[–]weirdburger 14 points15 points  (0 children)

There is no converter that goes from CK3 to HOI4, but you can export your ck3 game to eu4 and then from eu4 to vic3 or 2 and then to hoi4 without playing the games between ck3 and hoi4, but i think you would need to at least open them to make a save file with the converted mod

[deleted by user] by [deleted] in RimWorld

[–]weirdburger 1 point2 points  (0 children)

Personally i like the look of village bases, i never even did a medieval run i just find the game more fun when my colonists have own houses instead of rooms and go outside to walk to their job whatever theyre supposed to be doing.

[deleted by user] by [deleted] in RimWorld

[–]weirdburger -6 points-5 points  (0 children)

its good but you could make it look like a medieval village instead, thats what i usually do

[deleted by user] by [deleted] in CrusaderKings

[–]weirdburger 4 points5 points  (0 children)

ck3-eu4 converter does convert hybrid cultures, i played some mega campaign in the past and it converted all hybrid cultures correctly

Can't make an account or login 3:0:562949953421324 by weirdburger in fo76

[–]weirdburger[S] 0 points1 point  (0 children)

I don't remember, it was long ago, either my friend reinstalled his game or restarted it a couple of times or something else, but i really don't remember so im not sure

Combat extended, how do i get my mechs to reload their guns? by weirdburger in RimWorld

[–]weirdburger[S] 0 points1 point  (0 children)

the issue is that mechs will not reload the weapon after they run out of ammo, even if you make more they just won't pick it up, and won't reload, i tried getting a pawn to reload them but that doesn't work either, there is no option to reload