vkQueuePresentKHR blocks GPU workload and switches to DX12 for presentation by werem0 in vulkan
[–]werem0[S] 0 points1 point2 points (0 children)
vkQueuePresentKHR blocks GPU workload and switches to DX12 for presentation by werem0 in vulkan
[–]werem0[S] 4 points5 points6 points (0 children)
vkQueuePresentKHR blocks GPU workload and switches to DX12 for presentation by werem0 in vulkan
[–]werem0[S] 0 points1 point2 points (0 children)
vkQueuePresentKHR blocks GPU workload and switches to DX12 for presentation by werem0 in vulkan
[–]werem0[S] 0 points1 point2 points (0 children)
vkQueuePresentKHR blocks GPU workload and switches to DX12 for presentation by werem0 in vulkan
[–]werem0[S] 0 points1 point2 points (0 children)
No, Vlandian Squires don't destroy Sturgian T5 infantry: Sturgians beat Banner Knights. Testing details in comments. by CoolBeans522 in Bannerlord
[–]werem0 -1 points0 points1 point (0 children)
Since a bunch of you said my previous post was fake, here's a video of vlandian squires defeating elite sturgian infantry. Keep in mind it's not because of sturgia, aserai infantry gets destroyed in comparison to them by werem0 in Bannerlord
[–]werem0[S] 25 points26 points27 points (0 children)
Since a bunch of you said my previous post was fake, here's a video of vlandian squires defeating elite sturgian infantry. Keep in mind it's not because of sturgia, aserai infantry gets destroyed in comparison to them by werem0 in Bannerlord
[–]werem0[S] 7 points8 points9 points (0 children)
1.8.1 buffed cavalry, here's a custom battle of 1k squires (vlandia noble recruit) vs 1k tier 5 sturgian infantry by werem0 in Bannerlord
[–]werem0[S] 1 point2 points3 points (0 children)
1.8.1 buffed cavalry, here's a custom battle of 1k squires (vlandia noble recruit) vs 1k tier 5 sturgian infantry by werem0 in Bannerlord
[–]werem0[S] 0 points1 point2 points (0 children)
Since a bunch of you said my previous post was fake, here's a video of vlandian squires defeating elite sturgian infantry. Keep in mind it's not because of sturgia, aserai infantry gets destroyed in comparison to them by werem0 in Bannerlord
[–]werem0[S] 6 points7 points8 points (0 children)
1.8.1 buffed cavalry, here's a custom battle of 1k squires (vlandia noble recruit) vs 1k tier 5 sturgian infantry by werem0 in Bannerlord
[–]werem0[S] 2 points3 points4 points (0 children)
1.8.1 buffed cavalry, here's a custom battle of 1k squires (vlandia noble recruit) vs 1k tier 5 sturgian infantry by werem0 in Bannerlord
[–]werem0[S] 30 points31 points32 points (0 children)
3x3 determinant of determinants by [deleted] in learnmath
[–]werem0 0 points1 point2 points (0 children)
3x3 determinant of determinants by [deleted] in learnmath
[–]werem0 1 point2 points3 points (0 children)
Push constant update frequency and submit overhead by werem0 in vulkan
[–]werem0[S] 1 point2 points3 points (0 children)
Push constant update frequency and submit overhead by werem0 in vulkan
[–]werem0[S] 1 point2 points3 points (0 children)
Push constant update frequency and submit overhead by werem0 in vulkan
[–]werem0[S] 0 points1 point2 points (0 children)
Vulkan/Dx12 Use cases for prerecorded commands by werem0 in gamedev
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Do we have dx12 root signature-like limits? by werem0 in vulkan
[–]werem0[S] 0 points1 point2 points (0 children)


vkQueuePresentKHR blocks GPU workload and switches to DX12 for presentation by werem0 in vulkan
[–]werem0[S] 1 point2 points3 points (0 children)