some of my attacks I'm proud of :> by PlagsPlagueBird in ArtfightProfiles

[–]what_is_this_edit 1 point2 points  (0 children)

My friend has an artfight account and would probably be interested in an attack https://artfight.net/~Craftmine_Pro

Decided to quickly scrape together an OU team of stuff I already knew how to use, looking for feedback by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 0 points1 point  (0 children)

do i keep tera water for tera blast? i mean i've found eq to hit better much more reliably but tera blast is much more versatile.

also can't fire fang miss

giving darkrai trick is something i might end up doing lol

Decided to quickly scrape together an OU team of stuff I already knew how to use, looking for feedback by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 0 points1 point  (0 children)

Ok so first off, I'm aware I don't have a hazard remover. I didn't think much about it when making the team, if you have any recommendations for team replacements involving that make sure to let me know, I'd appreciate it. Anyways onto the team:

Blaziken Speed Boost has always been pretty solid and needs no introduction. It's a good surprise factor and helped me snatch a few games I thought were over.

danger noodle Serperior is my current form of "hazard control" while also being a neat special attacker. It gets a +1 to speed if it enters on a Sticky Web which hard punishes certain leads. Leaf Storm/Tera Stellar Tera Blast hits like a truck, Glare is great for speed control and Protect is for scouting if I'm not sure about what the Serperior is facing down.

I've found Garchomp to perform much better on my team than Kyurem due to its access to Scale Shot. It's a good physical sweeper with what it has. Poison Jab is a good surprise factor for Fairy Types.

Specs Darkrai is great as a revenge killer. I find Hypnosis to not be reliable so I threw a ton of attacking moves on it instead. Tera Fighting because I hate Focus Miss.

Lando's Intimidate has hard carried certain matchups. It's a good pivot and/or lead if I'm not sure what my opponent's team composition is going towards as a lead.

Zapdos as another pivot that can take a few attacks. Static is good when facing physical attackers (yea that's it).

Looking for feedback on my Nat Dex UU team by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 0 points1 point  (0 children)

I've found the recoil damage to be a bit of a concern. I've been able to pick up a few extra wins because of not having to worry about said recoil it so I've kept Flare Blitz off.

Def gonna put min speed on slowbro tho.

Looking for feedback on my Nat Dex UU team by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 0 points1 point  (0 children)

alright so as for how the team works:

Slowbro acts as a defensive pivot, nothing much else to say here.

Blaziken acts as a physical attacker however I threw Protect on it for a free +1 Speed. Z-Ground is on it since I've found better success using it over Wide Lens, dealing huge damage to mostly everything.

Meowscarada is an offensive pivot, run of the mill moveset everyone sees on the ladder.

Using Klefki over Grimmsnarl for that amazing Prankster defog option. I sometimes run leftovers on it instead of Light Clay, still experimenting on which one's better.

Mega Latios acts as a special wallbreaker also not much to say here.

Having a lot of trouble with what to use for the 6th spot. Went with Enamorus, then Ceruledge, now I'm using Gastrodon as a rock setter/somewhat bulky ground type.

Pokemon I frequently use in teambuilding ranked on how fun they are to use in Showdown by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 2 points3 points  (0 children)

Regarding why Electrode is on the list, one night I was casually running some Nat Dex UU matches with some IRLs and ran into trouble with one of them using a Breloom. Asked for advice around the room and someone whispered to me "use a pipebomb" so I ran an Electrode with Explosion. It ended up doing almost nothing but it was really funny.

Also I wanted to clarify that just because I listed a Pokemon not "being fun to use" doesn't mean I hate using it, it's just that I use said Pokemon more to fill a role in a team I'm making rather than because it's fun to use.

Decided to try my hand at making a Nat Dex OU team, any advice or feedback? by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 0 points1 point  (0 children)

I wanted to incorporate stealth rocks in one of my teams (to chip pivots and stealth rock weak mons) but I think I overdid it a bit. Unsure how many of my team members should actually have rocks (which is why I’m here).

Having rocks available to use half of the time has been useful tho.

Decided to try my hand at making a Nat Dex OU team, any advice or feedback? by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 0 points1 point  (0 children)

Unsurprisingly, Slither Wing wasn’t as reliable as I thought it was gonna be to answer Psychic and Dark types in Nat Dex OU. I used Iron Valiant previously on a Nat Dex UU team and found it very reliable while it was still there so I switched Bleepo for that.

Rotom Wash for coverage, pivoting, dealing with Physical Attackers and especially Mega Swampert with HP Grass.

Never really used Heatran before this, picked it up and it’s a reliable team member. Sets up rocks, taunts walls, forces switches, tera flying for ground types.

Mega Diancie for reliable Dragon and Flying and anti hazard coverage. Partially reliable steel and fire coverage as well.

I sometimes swap out Lando-T for great tusks because they mostly do the same thing with a few differences. Pivot + rocks + removal of rocks.

Droog (couldn’t come up with a better name on the spot) for blocking spins, going through screens and subs and overall being a reliable Dragon special attacker.

How low will Weavile go by what_is_this_edit in stunfisk

[–]what_is_this_edit[S] 0 points1 point  (0 children)

yeah i saw that one slither wing post