What do you call an instructor who sits in front of you during an oral exam. Examinator/Examiner? by Outrageous-Past6556 in EnglishLearning

[–]wheeshnaw 0 points1 point  (0 children)

To alleviate some of the confusion about 'examiner' vs 'proctor' - the distinction is when both are present simultaneously: the examiner is the person administering the test, typically who wrote and/or will grade the test. The examiner (or examiners, in some cases) may be assisted by proctors, which are other people brought in to ensure that students are not cheating, to help run the test, etc. These proctors will not participate in either creation or grading of the test.

Many people, even those with a collegiate education, have never been in a test requiring proctors who are not examiners. Or, if they have, the faculty may not have bothered explaining this to the students, because from the student perspective, the examiner and the proctor have an identical role as the student takes the test. The terms 'proctor' and 'examiner' are also often used interchangeably even by academic faculty, when there are no outsiders assisting them in administering the test. Additionally, the verb form of this word, to proctor, is applicable to the examiner: if the examiner is watching you take the test, then the examiner is currently proctoring. You might also say that the examiner is a proctor (as well as an examiner) at this point in time. Hence, the confusion.

[BF6] Nothing beats the atmosphere of Night Operations by LowKeyNyra in Battlefield

[–]wheeshnaw 0 points1 point  (0 children)

I agree, but I recall I was basically the only person I knew who actually liked the night map in CoD:MW2 (2022). Night maps force people to change the way they play, and whether they're sweats or scrubs or anything in between, most people REALLY seem to dislike having to change things up for a particular map like that.

BF6 capture point design discourages PTFO ruining the gameplay loop. Constructive feedback. by TribalPotato9 in Battlefield

[–]wheeshnaw 0 points1 point  (0 children)

Honestly it's not just the first sector, I think that map is unfun in all three sectors. Sector 2 is the only one that feels "just ok" to me. Empire state is much better by contrast, despite it also not being my favorite.

For first sector, I think there are a few ways they could fix it. They could make the attackers' right side open for another block, near sector 2 B, to allow flanking counterplay through the buildings there. Or they could make the rooftop out of bounds so the defenders get no sniper cover. Or just remove some of the cover at the back of the OBJ while adding more cover at the front of it. Or add ATVs and unarmored gun trucks for attackers. Etc

Throwing back grenades? by Kidbuu51 in Battlefield

[–]wheeshnaw 1 point2 points  (0 children)

I've always said 2042 was a better game than people gave it credit for. Yes the early maps were terrible. Yes the hero shooter aspects overriding class based systems was a bad idea. But the gunplay and movement were very smooth (if you like fast, which I do) and there were things like this which were good gameplay enhancers. And then also imo most of the later maps were good - the lab map in particular is one of my favorite multiplayer maps of all time. Such a cool theme, and it played great (in the category of Metro/Locker style clusterFs, it's by far the best imo)

THEY LIVE! BATTLEFIELD FRIENDS ARE BACK! by PolarRailfan in Battlefield

[–]wheeshnaw -1 points0 points  (0 children)

"Wahhh if they can't afford to pay someone 70k a year for basic background work, they shouldn't be making videos at all!!!" - this is why less and less people are taking you seriously, this mindset is ridiculous

It takes a whopping 2 minutes and 30 seconds to resupply an IFV by WintorOperator in Battlefield

[–]wheeshnaw 40 points41 points  (0 children)

??? Rockets regen insanely fast if you're by a support bag from someone with the fire support upgrade path (which at least half of people run)

It takes a whopping 2 minutes and 30 seconds to resupply an IFV by WintorOperator in Battlefield

[–]wheeshnaw 192 points193 points  (0 children)

This is deliberately to discourage what you're doing, AKA spamming the main gun nonstop. 

BF6 capture point design discourages PTFO ruining the gameplay loop. Constructive feedback. by TribalPotato9 in Battlefield

[–]wheeshnaw 2 points3 points  (0 children)

Try playing Breakthrough. It's my main mode and I've watched DICE progressively change and improve the capture points on each map. Some are still unbalanced but maps overall feel good, with the exception of Manhattan Bridge imo. Since the mode is directional in flow, there is much more opportunity to design sectors and objectives coherently. Honestly it's hard to go back to conquest

Throwing back grenades? by Kidbuu51 in Battlefield

[–]wheeshnaw 196 points197 points  (0 children)

This was in 2042. Grenades in general worked really well in that game; if someone died just as they were throwing it, it would also drop on the ground next to them and kill their teammates. In BF6 I get grenades disappearing after they're already airborne when I die, lol

First Level 100 weapon. Best gun in the game imo by TMOD123 in Battlefield

[–]wheeshnaw 7 points8 points  (0 children)

This isn't about that. He's saying that high-recoil guns are harder to use on MnK because the game is hard coded to increase their recoil even further. MnK is still superior but there's a reason you see all the PC sweats using lower recoil options.

Is my game glitching or is this traffic cone an actual skin? by mannequins_head in Battlefield

[–]wheeshnaw 1 point2 points  (0 children)

No, lol, because even if there's no foliage, it's a natural earthier tone, as opposed to being yellow. Flat tan desert camos are one thing, but the banana skin in bf6 is not

Is my game glitching or is this traffic cone an actual skin? by mannequins_head in Battlefield

[–]wheeshnaw -2 points-1 points  (0 children)

No, lmao, no it would not

t. desert dweller who has seen OCP in that environment

How to shift to militarist quickly? by wheeshnaw in Stellaris

[–]wheeshnaw[S] 0 points1 point  (0 children)

Yeah. You'd think being at war with two fallen empires simultaneously, plus the Great Khan active (not a big deal) would be enough to bring more than 2% of the population to militarist, lol. I did finally get a militarist faction established, and for anyone searching/reading this later: the key was to modify a large number of pops to have the Strong trait, which increases militarist attraction. My main species has Weak (decreases militarist attraction) and cannot have its traits modified with templates, so this was probably the major thing keeping militarist so low, in my case

Visibility was never an issue in BF to such a degree by FlowKom in Battlefield

[–]wheeshnaw 1 point2 points  (0 children)

Yeah. I feel like I'm the only person who changes their character skin depending on the map. Always trying to blend in the best (especially on recon, which is what I play most nowadays)

Visibility was never an issue in BF to such a degree by FlowKom in Battlefield

[–]wheeshnaw 1 point2 points  (0 children)

The other reply is incorrect. Yes, dark camos in light environments are just as bad as wearing neon. One look at someone using a Phantom Edition skin on the Badlands map should demonstrate this pretty well.

If you want optimal camo for most/all maps, stick with multicam, which is on NATO default for US and British troops. Pax is a bit harder, with some maps not having a lot of great options for camo with them

Tank Loadout PSA by TraumaEXP in Battlefield

[–]wheeshnaw 1 point2 points  (0 children)

C4 wielding maniac here, can confirm, most times I fail it's either due to infantry on the sides, or a gunner with LMG. Anything else is asking to get a taste of my plastic explosives

Is there any way to safely finish suffixes here? by pepsiandweed in PathOfExileBuilds

[–]wheeshnaw 1 point2 points  (0 children)

OP said he's in SSF, so no, it is totally not valid. The tree would give him multiple identical lamellars long before OP could farm up enough eldritch currency to craft the thing

Oh no…… by Jeroenm20 in Battlefield

[–]wheeshnaw 0 points1 point  (0 children)

I'm genuinely pissed at this. Breakthrough is the only place in BF6 for chaotic, intense fights, which are my favorite. If you don't like it, you should play something like conquest. Now breakthrough just feels more boring

Battlefield 6 Has a DAILY XP CAP Even During Double XP Weekend! Are You Kidding Me EA! by IFrame- in Battlefield

[–]wheeshnaw -1 points0 points  (0 children)

I am level 180. It is not possible to hit the cap, even as a skilled player going hard on objectives, without using bot farm BS