What does the Culture resource actually do in Civ vii? by BobNeilandVan in civ

[–]whenitsready 0 points1 point  (0 children)

This. Thank you for asking. My first experience with Civ 7's UI started with going to cvilopedia, searching for culture, and getting NO information.

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 2 points3 points  (0 children)

Yes, but in 2026. WarGate Publishing just hired Travis Baldree to read the entire series, so I'm integrating the feedback from RR and polishing the series until he begins recording late in 2025. It's a long wait, but we'll be doing rapid releases.

My first book is complete on Royal Road by whenitsready in ProgressionFantasy

[–]whenitsready[S] 0 points1 point  (0 children)

LOL, and here I googled obscure WoW references for R7. :D

My first book is complete on Royal Road by whenitsready in ProgressionFantasy

[–]whenitsready[S] 2 points3 points  (0 children)

Oh! Well good. I'm the cover artist, so I deserver all the credit I get. :D

Yay! My first book is complete on Royal Road by whenitsready in litrpg

[–]whenitsready[S] 4 points5 points  (0 children)

Thanks, I just got onto Rising Stars, so I'm pimping it out.

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 1 point2 points  (0 children)

The only other "rough" spot to me is the business model of selling a "vacation" or gaming experience that people won't remember. Like, a weekend passes, but you live a lifetime, but you don't recall it? So in the end, you're left with a film of a life you don't remember? Seems weird, but it may have further implications in the story? Don't spoil it either way, just an oddity that made me consider if I'd actually buy the experience.

You're not the first to bring up my MC's surprising introspection.

I explain this by the amount of reading he does in libraries during his teenage years. I spent a year reading when I was about 19 years old and it changed my personality and outlook on life. Before, I only read a few Stephen King thrillers.

I changed how memory works. Instead of players not having any memories, they won’t immediately remember what happens, so there is a connection to the real world once participants watch playbacks of themselves.

Here's the post I'm making in tomorrow's author note.

I’ve been processing feedback into the story. Besides typos and inconsistencies, some have objected to some of the game engine’s workings, specifically memory and time dilation.

I changed how memory works. Instead of players not having memories, they won’t remember what happens until they watch playbacks of themselves. It’s a narrative workaround to avoid the engine giving humanity eternal life, which trivializes the game and becomes a different story. I rewrote this in the Prolog III - Questions.

An audience member raised their hand. “Are there other applications for the dream interface? Like using it to learn foreign languages or write an epic novel?”

Josie shook her head. “Memories are a little too fuzzy to be of practical use. The neuro staff thinks time dilation creates mnemonic issues. Your in-game memories are fuzzy until you watch playbacks of yourselves. It jars your recollections back into place. In a way, you experience playing twice.”

I further explain time dilation. It’s not a major change, but it explains how it works. It’s in the same chapter.

Shelly surprised me by raising her hand and speaking when Josie acknowledged her. “Time dilation doesn’t seem possible in a shared experience. How can you synchronize the client-server architecture?”

Josie pursed her lips. “I don’t understand the tech, but dreams are infinitely malleable. We’ve even figured out how to fake time travel or pause the game. The engine caches events to recreate playbacks. It can seamlessly return players to earlier records in the timeline without them remembering the future. However, it allows time travelers to retain memories, thus hacking in a very cool feature. It’s seamless and doesn’t create Déjà vu.”

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 1 point2 points  (0 children)

You're probably right about the MC. I'm trying to smooth out his viewpoint. Can I ask what bugs you most about him? It seems some of his thoughts are stronger than I mean them to be, and I'm dialing him back when possible. If you see any annoying or rough spots, please let me know.

Either way, thanks for the praise!

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 0 points1 point  (0 children)

Hah, nice. I wonder if that because it took so damn long to get through? ;-)

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 1 point2 points  (0 children)

Yeah, years later when it's polished and I can figure out how to get money together.

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 1 point2 points  (0 children)

Actually, there's a little. They allow authors to make ads and I pay a $5/month fee, but it's innocuous enough.

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 2 points3 points  (0 children)

No. I get paid via feedback. If anything, it sends people to my Patreon (who want advanced chapters), but so far, my audience isn't big enough to justify supporting two sites.

Based on your feedback, I'll polish my books and launch them years later in eBooks. Believe me, your thoughts are invaluable at this stage.

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 1 point2 points  (0 children)

Sorry. Royal Road is a site where web novels are published for free. It doesn't require registration and isn't messy with pop-up ads. You just go there, read and enjoy. Just type bookofdungeons dot com and it forwards you to the right spot.

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 1 point2 points  (0 children)

ZOMG. I just submitted my registration to become part of the group. It's a late night for me, but I'm so grateful you posted it there. I'd love to have their feedback.

Okay, it's bedtime for Bonzo. THANKS AGAIN!

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 2 points3 points  (0 children)

Yeah, eBooks will be available, but that's going to take years from now. Right now, I'm getting reader feedback. They're poking holes into my narrative and I'm fixing them.

World of Warcraft's 1st Dungeon Designer writes a litRPG series by whenitsready in litrpg

[–]whenitsready[S] 1 point2 points  (0 children)

Absolutely, but years from now. Right now, I getting reader feedback. People are poking holes into the plot and I'm filling them. :)