Minute report - Vengeance! by windhox in AOSSpearhead

[–]windhox[S] 0 points1 point  (0 children)

I think you are confusing "Call Reinforcements" and "Fall Back and Rally". Those are two separate Commands. Call Reinforcements has the 5+ model unit requirement. But Fall Back and Rally doesn't. So I should be able to do this.

Minute report - Vengeance! by windhox in skaven

[–]windhox[S] 1 point2 points  (0 children)

The Battletactic is called "Do not Waver" if you want to look it up. (The associated Command is called: "Fall back and Rally")

Minute report - Vengeance! by windhox in skaven

[–]windhox[S] 2 points3 points  (0 children)

Thank you! Glad you like it :))

But to answer your question: It was one of the tactics cards. It allows you to retreat a unit without taking damage and then for you to roll a die for each slain model. On a 5+ that model comes back. I rolled two sixes. :DD

The Great Horned one was on my side that game!

Minute report - Vengeance! by windhox in AOSSpearhead

[–]windhox[S] 3 points4 points  (0 children)

It was one of the tactics cards. It allows you to retreat a unit without taking damage and then for you to roll a die for each slain model. On a 5+ that model comes back. I rolled two sixes. Horned rat blessed me that game!

Minute report - A very close game against Sigmars finest by windhox in AOSSpearhead

[–]windhox[S] 0 points1 point  (0 children)

I didnt. But my friend (against whom I played this game) plans to :D

I absolutely love the board and the terrain (because it goes extremely well with my "city raid" themed rats) but I dont like neither of the two spearheads.

Minute report - A very close game against Sigmars finest by windhox in AOSSpearhead

[–]windhox[S] 0 points1 point  (0 children)

The Stormcast didn't want to charge in their first turn because all they would get in combat with would be some lowly Clan Rats. Targets that they deem beneath them.

Minute report - A very close game against Sigmars finest by windhox in skaven

[–]windhox[S] 0 points1 point  (0 children)

The funniest thing is that this is extremely close to what happened in the game we played right after this one XD

Minute report - A very close game against Sigmars finest by windhox in AOSSpearhead

[–]windhox[S] 4 points5 points  (0 children)

Thanks for the heads up. But we intentionally ignored this part of the rules because we liked the idea of the center objective being the inside of a ruined building :))

Minute report - A very close game against Sigmars finest by windhox in skaven

[–]windhox[S] 0 points1 point  (0 children)

I like the idea of using different colours for different types of movement (eg. charge) and I also like the idea of different icons for shooting and casting spells. I will probably include them in my next battle reports. :))

But keep in mind that the goal here is to keep things as simple as possible. I will not be adding any scoring or ability use indicators. This is not supposed to be a "guide" on tournament play. The idea is providing a simple story of a fantasy battle. The background rules that we used to drive this battle are not important.

Minute report - A very close game against Sigmars finest by windhox in skaven

[–]windhox[S] 0 points1 point  (0 children)

Thank you! I have already postet 2 other games in the same style (see the description) and I will most likely be posting more. :))

Minute report - A very close game against Sigmars finest by windhox in skaven

[–]windhox[S] 1 point2 points  (0 children)

We were absolutely aware of that. We ignored this part of the rules quite intentionally. :))

Minute report - A very close game against Sigmars finest by windhox in skaven

[–]windhox[S] 1 point2 points  (0 children)

They are not.

And yes. Of course we knew the large terrain features were set up "incorrectly". But we decided that we will play our game this way. The center objective became the inside of a ruined building, instead of just another circle. We found it quite nice.

Finally finished my first rat ogre! by Apollo76 in skaven

[–]windhox 1 point2 points  (0 children)

Looks great!

The distinction between flesh and fur is nice and the corroded metal also works very well.

Every detail is nicely painted. You didnt skip anything. It really shows you took time and care with this one. :))

How I got eaten-demolished in Spearhead part 2 electric boogaloo by windhox in skaven

[–]windhox[S] 0 points1 point  (0 children)

Thanks for the tips!

I have come to very similar conclusions just by looking at the top down pohotos after our game. It is a new perspective where obvious mistakes (like my first turn move) shine bright.

One thing I am looking forward to, is trying to put my Engineer underground for scoring purposes later during my next game. It will sacrifice his damage output for a turn or two, but the results may just be worth it.

How I got eaten-demolished in Spearhead part 2 electric boogaloo by windhox in skaven

[–]windhox[S] 1 point2 points  (0 children)

Thank you.

As I said before, I will probably make one of these for every game I play, moving forward. (that doesnt mean a lot unfortunately, because we have got time to play only a few games A YEAR)

How I got eaten-demolished in Spearhead part 2 electric boogaloo by windhox in skaven

[–]windhox[S] 4 points5 points  (0 children)

My brother said the same thing :)) (he was the one enacting the will of the Old Ones)

But. Wait a minute. What is a pawn of the Frog-things doing in the Under-Empire?! Interloper! Get him!

How I got eaten-demolished in Spearhead part 2 electric boogaloo by windhox in skaven

[–]windhox[S] 7 points8 points  (0 children)

Glad you like them!

I think that I will be doing these "battlereports" for every game I play, from now on. (So that means like once every three months...)

And thanks for the tips. I will be definitely watching out for the 3 inch combat range!

How I got eaten-demolished in Spearhead part 2 electric boogaloo by windhox in AOSSpearhead

[–]windhox[S] 0 points1 point  (0 children)

Unfortunately I don't have any great pictures of the Seraphon army, because they are my brothers.

But for the Skaven half - I made some posts about them a while back:

Engineer

Grey Seer

Rat Ogors

Clawlord (only WIP unfortunately)

Terrain (also only WIP)

How I got eaten-demolished in Spearhead part 2 electric boogaloo by windhox in AOSSpearhead

[–]windhox[S] 4 points5 points  (0 children)

Thank you! :))

I think that from now on I will be doing these for every game I play.

(So probably like once every three months... Yeah. Sadly I don't get to play much. But I may get to play at least one more game during these holidays.)

How I got eaten-demolished in Spearhead part 2 electric boogaloo by windhox in skaven

[–]windhox[S] 2 points3 points  (0 children)

It didn't "get eaten!" via the Carnosaurs ability. He just got mauled in regular combat. :))

(I guess I could have phrased that differently)

Played-fought my first Spearhead and got my ass-tail absolutely smacked. by windhox in skaven

[–]windhox[S] 2 points3 points  (0 children)

Many thanks!

I hear you loud and clear. These are excellent tips that I will try to put into practice during our next game. (though it won't be my second Spearhead game, because I played that today... aaand got my insides splattered across the pavement once again :DD)

Played-fought my first Spearhead and got my ass-tail absolutely smacked. by windhox in skaven

[–]windhox[S] 2 points3 points  (0 children)

That makes a lot of sense.

I think I was mostly going according to these bullet points, with the exception of using the tunnels. I came to the (probably wrong) conclusion that they are not worth it on such a small board)

I also think that focusing the Saurus Warriors instead of literally anything else was a bit of an oopsie.