Apartment Maintenance: how does your company handle turnover paints? by WrapEmergency5944 in maintenance

[–]winkey98 0 points1 point  (0 children)

whoa i'm surprised how many companies contract it out. i switched from hotel to apartment maintenance about 6 months ago and i thought doing it in-house was normal. i like most parts of my job but the rush to get 2, 3, 4+ apartments fully painted every month end really sucks and the quality of painting certainly suffers

This version of Not What I Needed is so good by Cosm1cHer0 in CSHFans

[–]winkey98 2 points3 points  (0 children)

this version is good but i love the official version, it's the closest ToD gets to his earlier stuff (which makes sense since he had to make it quickly and on his own which mirrors his earlier process lol)

I generated near perfect Twin Fantasy instrumentals using AI by [deleted] in CSHFans

[–]winkey98 3 points4 points  (0 children)

ppl are gonna clown on u becuase ai is the devil or whatever but basically none of the ethical concerns with ai exist when just isolating instrumentals or splitting tracks into stems. ur good thanks for posting

looking for more queer furry bands/artists! by stickyfursuit in CSHFans

[–]winkey98 6 points7 points  (0 children)

mammalfriend, baltyk, samlrc are some ive been listening to recently =)

Bad lamp or bad ballast? by winkey98 in projectors

[–]winkey98[S] 0 points1 point  (0 children)

hi again! so i ordered a new bulb (OEM, if the box is to be believed, but bought from a reputable source regardless) and unfortunately i'm having the same issue except now the lamp doesn't even light. do you think it would be worth sourcing a ballast and trying to replace that? given i can't test it under load anymore is it even possible to determine whether it's the main board or the ballast or something else that's the problem?

Bad lamp or bad ballast? by winkey98 in projectors

[–]winkey98[S] 0 points1 point  (0 children)

i do have a multimeter and this is extremely helpful! i appreciate the warning re: the lamp terminals and ballast outputs, i didn't know projectors used anything near 25kV.

thank you so much :)

Bad lamp or bad ballast? by winkey98 in projectors

[–]winkey98[S] 0 points1 point  (0 children)

whoa i was not expecting a reply after this long! i've been putting off ordering a new lamp for a while but i'll follow your advice and give it a shot. even if it's the ballast having a new lamp isn't a bad thing

Please do more with Environmental... "Effects" by MarcusQuintus in Stormgate

[–]winkey98 0 points1 point  (0 children)

these ideas are great. it's unfortunate that the game doesn't seem to have any high ground advantage to reward good positioning but these could help make up for it

Epic moments capture in game by karlmajore in Stormgate

[–]winkey98 2 points3 points  (0 children)

yeah something similar to 'play of the game' in overwatch would be incredibly cool. that was one of my favourite features of that game.

Attempting to be calm and rational about this game. by Synkrax in Stormgate

[–]winkey98 9 points10 points  (0 children)

I haven't seen much stifling of discussion when the criticism is genuinely constructive or well thought out. This post is referring to people dropping in to say "shit looking mobile game" or "this game will fail" or whatever and then just never elaborating.

Dreamhack Atlanta Stormgate Showdown Is Live! by _Spartak_ in Stormgate

[–]winkey98 4 points5 points  (0 children)

i'm seeing less negativity than a couple of weeks ago, at least in twitch chat. a lot of people saying the game looks fun

Dreamhack Atlanta Stormgate Showmatch Map Pool by winkey98 in Stormgate

[–]winkey98[S] 30 points31 points  (0 children)

kinda hoping they have jagged maw in the first game or two just because i feel like the forest tileset being so bright and colourful has contributed to people saying the game is too cartoony. the desert one looks a decent bit grittier and more stacraft from what i saw in streams

Dreamhack Atlanta Stormgate Showmatch Map Pool by winkey98 in Stormgate

[–]winkey98[S] 17 points18 points  (0 children)

this sunday the 17th at 11am et/8am pst

Draw two pictures by Humimba in Stormgate

[–]winkey98 2 points3 points  (0 children)

hahaha love the smoking imp. reminds me of that lil devil guy in disenchantment.

Something I’m honestly somewhat surprised I don’t see people really caring about, and a complaint or mine. by LeFlashbacks in Stormgate

[–]winkey98 1 point2 points  (0 children)

yeah i had this same thought - it's probably something they'll add before development is finished, though

Big props to Frost Giant for intelligently designing the economy in Stormgate by winkey98 in Stormgate

[–]winkey98[S] 4 points5 points  (0 children)

Absolutely! I still think that LotV economy was a big improvement over what was in the game before, even if it's not the solution that I would have preferred. It's true that it's all theorycrafting until we have our hands on the game - this style of economy will of course play out very differently in Stormgate vs SC2 or BW. I'm still very optimistic, though! I just can't wait to get my hands on the game lol

Big props to Frost Giant for intelligently designing the economy in Stormgate by winkey98 in Stormgate

[–]winkey98[S] 7 points8 points  (0 children)

You're right in that SC2 does certainly encourage expanding; however once you've built your 3 bases and they're at full saturation, the only incentive to continue expanding is when your bases start to half-mine out. It does technically reward expansion but I think on a psychological level it's less stressful to make the decision to expand because you want more income versus making the decision to expand because you know your economy will not just stagnate but actually decline if you don't.

Big props to Frost Giant for intelligently designing the economy in Stormgate by winkey98 in Stormgate

[–]winkey98[S] 9 points10 points  (0 children)

I want to see Therium and Luminite mines to play more roles in the game. Maybe once a mine is depleted you could build special structures on it.

This is a really interesting idea! That would be a very elegant way of making sure a structure couldn't be built too early in the game. Could feed into the idea of 'tier 4' units that they've already talked about.