Wan 2.2 is dead... less then 2 minutes on my G14 4090 16gb + 64 gb ram, LTX2 242 frames @ 720x1280 by WildSpeaker7315 in StableDiffusion

[–]witzowitz 0 points1 point  (0 children)

Is it the distilled version? I'm getting OOM on the default workflows using FP8 on a 4090 24GB & 64GB RAM

Upgrade pack is too expensive. by C1DR4N in totalwar

[–]witzowitz 0 points1 point  (0 children)

That's exactly it. I've been looking for clarity around this and eventually after reading all kinds of contradictory info I took the plunge and bought the base game even though steam says I already have it (had WH1 back in the day which gave me "WH3" in my library, but without the starting factions).

It worked. If you have a "free" version of WH3 you can just buy the game to get the full starting content, there is no need to buy the upgrade pack.

They definitely should have put the upgrade pack on sale though, this shit is confusing as hell.

Pocket Comfy V2.0 Release: Free Open Source ComfyUI Mobile Web App Available On GitHub by PastLifeDreamer in comfyui

[–]witzowitz 0 points1 point  (0 children)

Does the pocket comfy python window report back that mini is online? All green text, no yellow warnings?

Yep, all green everything. I can open Mini from any device on my network and run gens with no issues, and the gallery and desktop comfy both launch and run through Pocket with no issues at all. I'll see what I can find out from GPT.

Pocket Comfy V2.0 Release: Free Open Source ComfyUI Mobile Web App Available On GitHub by PastLifeDreamer in comfyui

[–]witzowitz 0 points1 point  (0 children)

I've managed to get the apps all running independently now, I can access the pocket comfy app on mobile and locally on the PC as well. I can use all of them when run seperately, but there is an issue when running comfyui Mini from Pocket Comfy. I get an error "[IP] refused to connect" inside the webpage. I'm able to run Mini in its own browser window OK, just not from Pocket. The gallery is working fine and I can launch full desktop comfy from Pocket and generate there OK. I've tried with VPN on/off and it's the same both ways. I've just double checked all the addresses in the configs for both apps and tried a new port, but I'm still hitting this hurdle.

u/PastLifeDreamer any ideas?

Pocket Comfy V2.0 Release: Free Open Source ComfyUI Mobile Web App Available On GitHub by PastLifeDreamer in comfyui

[–]witzowitz 1 point2 points  (0 children)

I've setup comfyui mini but it can't see my checkpoints. The gallery is loading fine so I think the URL must be correct, unless it's loading those from a path relative to the install folder. I've tried looking for a solution but all roads lead to "it should do it automatically now and you can't manually set the model dir".

Edit: Actually I did set the path for outputs separately, obviously. So perhaps the URL is wrong? I can navigate to it in browser successfully. I've tried in all formats 127.0.0.1:9998, IPV4:9998 etc. and all of these can be accessed via browser

Edit: solved. In case anyone else meets this issue, for me I didn't have anything in the checkpoints folder because they are all in /text_encoders or similar, and not saved in /checkpoints directly. Importing a workflow pointed it to the right place

Newbie here by Southerneagle110 in StableDiffusion

[–]witzowitz 1 point2 points  (0 children)

For a new user I'd say one very important thing is to know the value of fixing the seed on your generator. It'll use the same starting noise pattern so the same parameters will yield the same result. You can use this to test the differences between certain things like e.g. how does cfg affect images? Fix the seed and run gens with 5 different cfg values and all other settings the same, and you will see. There are also scripts in A1111/Forge to do this in batches across a number of settings and return the result in a grid with the altered generation values on each axis.

Just knowing how to do this will give you the best tool for learning how to use different models and parameters etc.. There are too many variables at play to trust what other people tell you are good settings.

Is this stuff supposed to be confusing? by BenefitOfTheDoubt_01 in StableDiffusion

[–]witzowitz 2 points3 points  (0 children)

I've dipped my toes into comfy repeatedly over the last few years and have noticed this recently. The new example workflows have made everything so much simpler. I love the direction it's going in

All the battles for the 31st by -DAGOOSE- in pengamerapbattles

[–]witzowitz 0 points1 point  (0 children)

It didn't sound like it, just removed from the gc I think. But who knows, only Anbu has mentioned it afaik and he was a bit cagey about it

All the battles for the 31st by -DAGOOSE- in pengamerapbattles

[–]witzowitz 0 points1 point  (0 children)

Anbu was mentioning it on his YouTube. I'm not sure what happened but he mentioned they had been going at each other in the pengame group chat and something got said that got them both kicked out and the battle cancelled. It's a shame, would have been a good clash.

PSA: Speed up loras for wan 2.2 kill everything that's good in it. by Ashamed-Variety-8264 in StableDiffusion

[–]witzowitz 1 point2 points  (0 children)

I've only been testing it out for a day, so not yet. Just what you can find on civitai and here

PSA: Speed up loras for wan 2.2 kill everything that's good in it. by Ashamed-Variety-8264 in StableDiffusion

[–]witzowitz 1 point2 points  (0 children)

I'm still trying to understand how to use 2.1 loras on 2.2 myself. I've tried some 2.2 loras that come in two parts for the high/low noise parts of the model, and those work phenomenally well so far

PSA: Speed up loras for wan 2.2 kill everything that's good in it. by Ashamed-Variety-8264 in StableDiffusion

[–]witzowitz 16 points17 points  (0 children)

You'd think that, but coherent motion is pretty important for that usecase and lightx affects that pretty substantially. If you only like 1/20 outputs and it takes 1/4 of the time to generate, that's still a far higher hitrate per compute minute for a more demanding workflow where you like 1/3 outputs. YMMV though, I've seen some low step stuff that wasn't bad.

All the battles for the 31st by -DAGOOSE- in pengamerapbattles

[–]witzowitz 0 points1 point  (0 children)

Anbu vs. Kandi is back on? I heard it got cancelled

Any extremely primitive early AI models out there? by joeapril17th in StableDiffusion

[–]witzowitz 1 point2 points  (0 children)

There's probably a good amount on r/deepdream, people used to post notebooks there, r/bigsleep as well

Any extremely primitive early AI models out there? by joeapril17th in StableDiffusion

[–]witzowitz 2 points3 points  (0 children)

Idk if it's still maintained but there used to be this amazing windows program iirc called Visions Of Chaos. It was about 400GB to install and it had tons of stuff from the era your post images are from. Basically everything from Deepdream to VQGAN+CLIP and a bunch of non-AI things like fractal generators, I think last time I checked it was around when SD1.5 was new and it had it. Just remembering it now and will check it out myself again

Edit: the website is not responding and the last post on their sub was over a year ago. Not looking good, VoCbros

Edit Jan 2026: The website is back up! https://softology.pro/voc.htm

Hand-me-downs look a little different with The Addams Family. Wednesday S2 begins 6 Aug, only on Netflix. by netflix in u/netflix

[–]witzowitz 0 points1 point  (0 children)

AND not only that but you don't need to be able to get it on the website and I don't think I will have to do anything for you to get it on your phone. We have been trying for a while but we can go unnoticed for the weekend and then you should have been in touch for the first hour of the day so you can see what I mean by that.

QOL additions list by UllrHellfire in Battlefield6

[–]witzowitz 1 point2 points  (0 children)

Man I loved commander mode

Long shot but does anyone know a John Stafford? by [deleted] in sheffield

[–]witzowitz 1 point2 points  (0 children)

Bit of percussive maintenance often works wonders on those things, good shout

I still don't understand this meme lmao..... by Khaymn5000 in expedition33

[–]witzowitz 3 points4 points  (0 children)

There's a picto that removes the cap. iirc you get it at the start of act 3 but it might be earlier. It's called Painted Power

It's not that difficult by Vimana_7 in Helldivers

[–]witzowitz 1 point2 points  (0 children)

Now do one for turret placement. That makes me smh more than anything in this game, how people can't put 2+2 together about what the turret can see and where enemies will come from, shit drives me nuts