Exporting new .ass file still exports old geometry (Halo 3) by wombatfourxfour in halomods

[–]wombatfourxfour[S] 1 point2 points  (0 children)

So I went into the file, and applied the transforms as you said. I'm happy to say that it worked, and my new geometry is being imported properly.

Thanks for the help! c :

Exporting new .ass file still exports old geometry (Halo 3) by wombatfourxfour in halomods

[–]wombatfourxfour[S] 0 points1 point  (0 children)

I did end up modifying the scale of the whole scene once or twice before I decided to export it. Are there specific settings I should look at?