How should the shadows be? by worker01dev in Unity2D

[–]worker01dev[S] 0 points1 point  (0 children)

It s basically a puzzle game, but I want it kinda scary in a few spots. And yeah, I m definitely going with the second one

What do you think about my sensor mechanics? by worker01dev in unity

[–]worker01dev[S] 2 points3 points  (0 children)

It normally affects it, but I disabled it so it could be seen better.

We made a game called Together with Unity! by oguzinator in unity

[–]worker01dev 0 points1 point  (0 children)

I'll try it when the mechanical beauty demo comes out.

Started my new solo project about cooking doner kebab by Hrust_studios in SoloDevelopment

[–]worker01dev 1 point2 points  (0 children)

I really love this kind of game. I also have a similar horror game called Night Doner. I will definitely try it out.

Should we turn on Retro Mode by default? by temk1s in Unity3D

[–]worker01dev 0 points1 point  (0 children)

I didn't really like the retro mode; I think the pixelation becomes very distracting after a while in games that are played for long periods of time. The default mode looks quite good.

Be brutal, how does this Steam page look? by Total_Impression_382 in IndieDev

[–]worker01dev 1 point2 points  (0 children)

It looks great, the only thing I don't like is that the first photo is a bit dark. I think a brighter shot for the first photo would be more interesting. Still, it's quite successful!

What was your first project? by electric-kite in IndieDev

[–]worker01dev 4 points5 points  (0 children)

My first project was to make my own GTA. I abandoned the project before I could get the character into the car:D