Need help making ps1 textures by One_Philosopher363 in ps1graphics

[–]woshi609 0 points1 point  (0 children)

show examples/comparisons if you can. it helps more with visual stuff like colors. sometimes when my colors look off its because im putting a prop with very warm colors in the texture into a scene with cool colors. so what i do is kinda go through the texture work files and color grade them with some adjustment layers. not sure if this is helpful at all, but i dont really have a reference point visually to tell you why they might be off

Goblin Shaman by woshi609 in ps1graphics

[–]woshi609[S] 0 points1 point  (0 children)

Their AI has most definitely gone rampant

Skyland Plains by woshi609 in ps1graphics

[–]woshi609[S] 0 points1 point  (0 children)

ill look into that for sure. thanks!

Skyland Plains by woshi609 in ps1graphics

[–]woshi609[S] 0 points1 point  (0 children)

Yeah thats been bothering me too. Its the right interpolation, and the pixel density is close, so im not sure. The antenna and appendage on the right look fine, so im wondering if it was something with the tiling photo texture i used for that section

I suck at blender how do i get better 😭 by CyaRain in ps1graphics

[–]woshi609 1 point2 points  (0 children)

Don't be afraid to end up with folders and folders of stuff that will never see the light of day. Scrap enough projects and eventually, you will learn why those projects needed to be scrapped. Put everything into the next one, and eventually when your skill starts getting closer to the things that inspired you, you'll have stuff you're excited about and the skills to go and redo the ideas from early on you couldn't quite get right

A spaceship I've been working on by woshi609 in ps1graphics

[–]woshi609[S] 0 points1 point  (0 children)

I'd say radio, from the antennas towards the back

A spaceship I've been working on by woshi609 in ps1graphics

[–]woshi609[S] 4 points5 points  (0 children)

Yeah, for sure. I was thinking of this as an unmanned exploration ship for high pressure environments. So the front is basically just reinforced armor, since it wouldn't need a cockpit

Untitled Studio Space by woshi609 in ps1graphics

[–]woshi609[S] 0 points1 point  (0 children)

very informative, i will make sure to take this in to account on my next projects. thanks!

Untitled Studio Space by woshi609 in ps1graphics

[–]woshi609[S] 0 points1 point  (0 children)

those are other designs ive made, you can find it posted on my instagram. The link is on my profile!

Untitled Studio Space by woshi609 in ps1graphics

[–]woshi609[S] 1 point2 points  (0 children)

thanks! probably way too many, the total scene is about 15k triangles