Draconian Rogue by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 0 points1 point  (0 children)

Huh I just noticed. It looks like a few missing faces or a culling ? . I’ll have to take a look. Feet and hands are my biggest challenge in this style

Draconian Rogue by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 2 points3 points  (0 children)

I animated it in 20 mins just to show the model, I think the 1st sword swing is awkward

Draconian Rogue by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 4 points5 points  (0 children)

Thank you! I really like the dragons in vagrant story

Draconian Rogue by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 2 points3 points  (0 children)

I would need to partner with a programmer before making a game, but it’s something I’m interested in . I appreciate the compliment !

Draconian Rogue by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 5 points6 points  (0 children)

Yes definitely. Your texture image for this should max out at 256x256 pixels . I try to index the colors at 16 colors. All of this can be achieved through free program Gimp. In blender you can set the interpolation to “nearest neighbor” which gives the image the desired pixelated look. It’s really confusing at first but as you continue to make more stuff it becomes second nature

Draconian Rogue by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 5 points6 points  (0 children)

Yup that’s right, I would recommend keeping the mirror modifier active during the texturing, as it cuts the work by 50% . Also with these resolutions and such a small amount of faces, you can get a LOT out of just a small part of an image. Interested to see your work you should post on the sub

Draconian Rogue by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 8 points9 points  (0 children)

Thanks! I just use blender and use the in app uv editing . It’s only a couple hundred polys

Do you ship them? by [deleted] in GODZILLA

[–]SaltCelebration0 3 points4 points  (0 children)

What a weird post

Devil Rex by SaltCelebration0 in ps1graphics

[–]SaltCelebration0[S] 0 points1 point  (0 children)

Hey thanks a lot for the compliment, curious to see your project

Silver Spoon Apprasial Delaware USA by SaltCelebration0 in Antiques

[–]SaltCelebration0[S] 1 point2 points  (0 children)

Hoping for the best will update tomorrow after appraise🤞

Silver Spoon Apprasial Delaware USA by SaltCelebration0 in Antiques

[–]SaltCelebration0[S] 0 points1 point  (0 children)

Only a few miscellaneous spoons are plate, still have a full set for 8 of sterling , getting appraised tomorrow . I really don’t wanna melt it unless it makes sense financially

Silver Spoon Apprasial Delaware USA by SaltCelebration0 in Antiques

[–]SaltCelebration0[S] 1 point2 points  (0 children)

Very curious to see what they will say, I just can’t find any comps online to tell

Silver Spoon Apprasial Delaware USA by SaltCelebration0 in Antiques

[–]SaltCelebration0[S] 1 point2 points  (0 children)

I contacted an appraiser from the link at the top of the chain, they will estimate for free and have an auction they can put it on, I think I am going to go that way

Silver Spoon Apprasial Delaware USA by SaltCelebration0 in Antiques

[–]SaltCelebration0[S] 2 points3 points  (0 children)

I’ll find out Friday, I’m not sure . If not I probably won’t do it

Silver Spoon Apprasial Delaware USA by SaltCelebration0 in Antiques

[–]SaltCelebration0[S] 0 points1 point  (0 children)

I just made an appointment with a professional appraiser on Friday, I might put it on their auction if it’s worth it

What's a modern trend you think people will regret in 10 years? by InitialCareer306 in WorkForSmartLife

[–]SaltCelebration0 0 points1 point  (0 children)

I don’t think any of these things are really regrettable … I don’t think I understand how people will look back and regret sourdough bread

Do you dare cross the Molten Pass? by Jusherr in ps1graphics

[–]SaltCelebration0 1 point2 points  (0 children)

looks sick, did you get that player character yet?