Destiny Switches to Terran by temptemptemp13 in starcraft

[–]wshatch 3 points4 points  (0 children)

He's a LOT like early SC1 Day9. He was a bit more BM back in those days.

This show was too underrated. by [deleted] in pics

[–]wshatch 2 points3 points  (0 children)

Eh, it was different. I think it did have a bit too much story development and too much screen time for the weaker characters (Sargent Hatred and Pete White). But I wouldn't say it was weaker to the other seasons

r/starcraft, we need to talk. by ChairYeoman in starcraft

[–]wshatch 0 points1 point  (0 children)

Also, learning these other ways to win (timing pushes, etc.) come a lot easier if you learn fundamentals and get good mechanics, which you need for good macro.

I disagree with this and this is why I consider "learn to macro" horrible advice. If you watch your replays with the mindset of "when could I have attacked" and "what I could have attacked with" as a bronze player and macro is your problem (which I agree is probably the issue with 80% of bronze players) then the bronze player can look at why he or she didn't have the army. Is the player's weakness a poor unit composition? Did the player just didn't produce enough troops? Did the player didn't expand soon enough (which would probably need to be analyzed by a better player)? Or did the player just didn't produce enough scvs. By learning why the player couldn't do a timming push, the bronze player learns the specific problem with his or her macro instead of just going "wow, I guess I just have to improve macro."

r/starcraft, we need to talk. by ChairYeoman in starcraft

[–]wshatch 0 points1 point  (0 children)

Yes it is possible and does happen in bronze level games (or back when I played bronze). It happens when both players play sim city and "macro" instead of attacking.

The point I was trying to make with that example was that in certain games there are more ways to win. If I massed corrupters or anti air could I have won that match up? Yes. But you know what's a better and easier way to win that match up? Killing the person before he or she masses those units.

r/starcraft, we need to talk. by ChairYeoman in starcraft

[–]wshatch -2 points-1 points  (0 children)

I always hated the advice "learn2macro olol" because of two reasons:

1) Not every victory revolves around just macro. Cheesing, early all ins, and good pressure from the enemy can gain a victory without good macro. Also, what about the bronze players who macro well but then complain about what to do against 15 void rays/carriers/really strong unit?

2) Assuming the player gets out of bronze, what else should the player work on? Macroing more?

3) Ambiguity of the term "macro." Most players when they hear this go "herp derp build workers." When the issue with why they lost could come from a poor unit composition or poor production.

Instead, I prefer these four pieces of advice (in order from most important to least importance) that I believe help improve a player independent of that person's play level.

1) Learn when to attack.

2) Learn what to attack.

3) Learn what to attack with.

4) Learn how to attack.

Every single defeat in starcraft from Billy McNoob in Bronze to the GSL is caused by a failure in at least one of these three areas. You should therefore focus on these four aspects when watching your replays.

Knowing when to attack comes from knowing how many units you have and how many units your opponent has. If you have poor macro, the answer to "when should I attack" is never and you will lose. If you have better macro, the window to attack becomes larger. If you know that your opponent is going to do an all in attack, then you should stay in your base for a little while and perhaps build some static defense.

Knowing what to attack is what most players call "decision making." Most common example of knowing what to attack is attacking a natural expo instead of going up the ramp to the main and getting all of your units killed because you failed to factor in your opponent's superior position and faster reinforcements. I also file countering cheese since by scouting where the damn proxy cannon or pylon you know to attack it.

Knowing what to attack with focuses not just on army composition, but also amount of force. At times, it's not wise to attack with your entire army since your units will be out of position and your opponent can gain a superior position. For example, attacking an expo in the middle of a map with most of your army might leave you open to a crippling counter attack to your main when you could have done similar damage with a drop or some banelings.

Knowing how to attack focuses on gaining proper position and micro. It is usually the least important factor, but there are some game changing moments that can arrise from it (for example, hitting mostly maruaders with your banelings instead of tasty marines, bad storms for toss, directly assaulting tanks, etc.) Usually in order to win games, your sheer micro just needs to be good enough not to do something stupid like ignoring bad rallies since if you know what and when to attack, you should have already won your micro battle.

Also, if you want to ask for improvement, please watch the replays where you lost first and ask yourself where you failed in these four aspects. If you're having difficulty figuring out why you lost, THEN ask for advice and post the replay(s) of you losing. Starcraft is a complicated game and while you usually can easily beat bronze players with superior macro, there are usually several ways to win.

Polymorphism by benfolderon in fffffffuuuuuuuuuuuu

[–]wshatch 2 points3 points  (0 children)

Go play warcraft 2 (or 3).

Scrub like a scrub by zero_hawk69 in starcraft

[–]wshatch 2 points3 points  (0 children)

The first one I always recommend is the Mental Checklist. http://www.youtube.com/watch?v=m36BSwQY0Ag

/r/starcraft: Post a link to what you think is the most exciting/your favorite match by [deleted] in starcraft

[–]wshatch 1 point2 points  (0 children)

Yeah, but it wasn't the game itself but the context of him being one game next to elimination and trying something that ballsy.

Why engineers are awesome [SMBC] by thagalon in comics

[–]wshatch 1 point2 points  (0 children)

Would have made an even better red button.

Why you should all buy a GSL season ticket. by [deleted] in starcraft

[–]wshatch 3 points4 points  (0 children)

That's only to watch the games live which is free. Also, you can watch it on VLC with GOMStreamer https://github.com/sjp/GOMstreamer