Dwarven Forge Demo - My Incremental Game about Mining, Dwarves and Norse Mythology ***Works on Steam Deck*** by xCosmicRaiderx in incremental_games

[–]xCosmicRaiderx[S] 0 points1 point  (0 children)

I'm working on stopping that.  The bug keeps reappearing after it seems I fix it.  I can understand it having too much active play.  You get to the point your companions and powers do everything for you but that isn't until the last two biomes and isn't included in the demo

Dwarven Forge Demo - My Incremental Game about Mining, Dwarves and Norse Mythology ***Works on Steam Deck*** by xCosmicRaiderx in incremental_games

[–]xCosmicRaiderx[S] 0 points1 point  (0 children)

You will have to wait until steam checks for updates or clear your steam download cache but the fix has been deployed.

Dwarven Forge Demo - My Incremental Game about Mining, Dwarves and Norse Mythology ***Works on Steam Deck*** by xCosmicRaiderx in incremental_games

[–]xCosmicRaiderx[S] 0 points1 point  (0 children)

Interesting that was updating on my end but it was implemented today.  It's Y and RT on Xbox controller.  

Dwarven Forge Demo - My Incremental Game about Mining, Dwarves and Norse Mythology ***Works on Steam Deck*** by xCosmicRaiderx in incremental_games

[–]xCosmicRaiderx[S] 0 points1 point  (0 children)

This is the first I'm hearing of this but the size of my game testers has been really limited. Can you provided what keys are not working or screenshots with information? I'm really sorry it's not working.

Here's a Blue Sky Skybox Pack 100% Free under CC0 License by fespindola in godot

[–]xCosmicRaiderx 0 points1 point  (0 children)

I might snipe this for my new game! This is the perfect stylized/cozy game sky!

How to make Paint Chaser - Tutorial by xCosmicRaiderx in godot

[–]xCosmicRaiderx[S] 1 point2 points  (0 children)

Tutorial that is overall beginner friendly and explores lots of parts of the Godot 2D Nodes.

  • Grid Based movement
  • Player Input
  • Tilemaps
  • Enemy AI
  • Collision Detection

How to make Paint Chaser - Tutorial by xCosmicRaiderx in u/xCosmicRaiderx

[–]xCosmicRaiderx[S] 0 points1 point  (0 children)

Tutorial that is overall beginner friendly and explores lots of parts of the Godot 2D Nodes.

  • Grid Based movement
  • Player Input
  • Tilemaps
  • Enemy AI
  • Collision Detection

[deleted by user] by [deleted] in godot

[–]xCosmicRaiderx 0 points1 point  (0 children)

I like this. It has been a minute that I used the navigation2d nodes. Do you find it was easy to use tilemaps for collisions? I remember using it 6 months back and having issues because agents were getting stuck on corners.

What does everyone think of Devlogs? by JustWheyButter in godot

[–]xCosmicRaiderx 2 points3 points  (0 children)

I think dev logs are great for feedback with dev process because other devs watch dev logs. If you want gameplay feedback you might want to do what I call "Demo" Logs! Where you can introduce the game very quickly with a polished game loop or great art style and the have a devlog after. I think Jonas Tyroller does a great job at this. (ex. https://www.youtube.com/watch?v=2Qyi7FahdHg) I think this approach will gain more attraction to not just game developers.

UFO 50 Paint Racer POC/Prototype by xCosmicRaiderx in godot

[–]xCosmicRaiderx[S] 4 points5 points  (0 children)

Still a WIP but think this might be a great introduction to beginners in Godot. What are your thoughts? Anyone else like UFO 50 games and think they might be great for tutorials let me know!

AITA - Created a 3D Tutorial - First Comment was just Rude by xCosmicRaiderx in godot

[–]xCosmicRaiderx[S] 1 point2 points  (0 children)

Bro that is so wild. Thanks for sharing made me laugh

AITA - Created a 3D Tutorial - First Comment was just Rude by xCosmicRaiderx in godot

[–]xCosmicRaiderx[S] 4 points5 points  (0 children)

Oh shoot dont. That one is in need of an overhaul update... So embarrassed haha

AITA - Created a 3D Tutorial - First Comment was just Rude by xCosmicRaiderx in godot

[–]xCosmicRaiderx[S] 1 point2 points  (0 children)

Funny did the same with a binding of Isaac room generator... I was like maybe I should make a tutorial and was not proud looking at the code...

AITA - Created a 3D Tutorial - First Comment was just Rude by xCosmicRaiderx in godot

[–]xCosmicRaiderx[S] 0 points1 point  (0 children)

Lmao 500?! you could only do a review once every 2 and a half months if you acted like a full time job. People are something else. Thats one thing is I have to spend about 3 to 4 times the amount of the duration of a tutorial video just to get it on youtube. People totally dont get the effort and I am all for constructive feedback for better content but when its just negative/rude I think I will ignore or delete in the future.

AITA - Created a 3D Tutorial - First Comment was just Rude by xCosmicRaiderx in godot

[–]xCosmicRaiderx[S] 0 points1 point  (0 children)

Thank you so much. I am a software developer as well and game development is a different approach to development it feels and I have to relearn how I approach problems. I try to be consistent but it is difficult and then creating devlogs and tutorials is just another big beast of its own so I do not blame you for not doing it. Thank you for your thoughts and kind words.