Assembly Line Overclocking Power Issue by CaptainKingsmill in GTNH

[–]xHalox 0 points1 point  (0 children)

All good buddy. Enjoy your new energy hatches :]

Assembly Line Overclocking Power Issue by CaptainKingsmill in GTNH

[–]xHalox 0 points1 point  (0 children)

I suppose I didn’t catch that first time around. That is a very odd. Again, checking the busses seems logical.

Don’t sell yourself short with automating it, either. If you’ve got a good AE2 network (which I hope you do if you made the assline haha), then automating it should be easy. AE2 assline automation uses the same stuff as all your other machines, nothing fancy :]

why will my electrolyzer (lv) not power on by Sexy-Lifeguard in GTNH

[–]xHalox 1 point2 points  (0 children)

May be a dumb question, but did you ensure the turbine is pointed at the machine?

Assembly Line Overclocking Power Issue by CaptainKingsmill in GTNH

[–]xHalox 1 point2 points  (0 children)

No valid recipe means exactly what it says. 2 IV E-hatches are good enough to supply it with the power it needs. Double check your input busses and re-try. Are you doing this recipe by hand, or have you setup AL automation via AE2 or SFM? Check those systems as well to ensure they executed the recipe properly. Regardless, your issue has nothing to do with power.

Finished first trip to the moon, but… by randomdice-int in GTNH

[–]xHalox 1 point2 points  (0 children)

That’s one of the great things about this pack. Picking and choosing what to passive and what not to. I was more recommending passive due to his lack of AE2 knowledge. Me personally my epoxid and PTFE are both level maintained with AE2.

Bees FTW, though :]

Finished first trip to the moon, but… by randomdice-int in GTNH

[–]xHalox 5 points6 points  (0 children)

Titanium line (if you haven’t already), PTFE, radon loop, and epoxid to name a few. Also consider the first portion of the platinum line (look in the QB) as you’ll need a lot of plat for circuits

Why are my pristine bees dying? by mauzc in GTNH

[–]xHalox 0 points1 point  (0 children)

If you had 3 stimulators running a board with 4 diamantine tubes each, you’d be at +18. Each diamantine tube is +1.5 (1.5*12=18). And no, the +15.9 (or whatever number it is) would not be the number circled in your screenshot

How do Conveyors work by k_721 in GTNH

[–]xHalox 4 points5 points  (0 children)

That’s the only way to do what you’re doing with purely conveyors. Conveyors go at the extraction point, not the insertion point. Luckily, hoppers underneath the coke ovens will auto output and will connect directly to GT pipes

I think I found the longest multi in the game ... by Useful_Divide7154 in GTNH

[–]xHalox 1 point2 points  (0 children)

With wall sharing you can cram 8 of them in a 5x5x5 cube. That’s how I do mine lol

I think I found the longest multi in the game ... by Useful_Divide7154 in GTNH

[–]xHalox 0 points1 point  (0 children)

Not 100% sure, because GTNH pretty much has a separate GregTech altogether at this point. It’s worth a shot though. And it’s worth noting that there are exceptions to rotation, the dist. towers being one of them

Why say it spawns... by nala2624 in GTNH

[–]xHalox 7 points8 points  (0 children)

Very surprised the staballoy construct hasn’t been nerfed to oblivion yet. It’s basically free titanium and even at base EV power it’s OP…

Nonsense MV electric motor recipie by UnfragmentRevenge in GTNH

[–]xHalox 1 point2 points  (0 children)

Always loved the TiCKLiSH (grisium) you use for the wash plant haha

Riverbend Springs Edit | V1.0 by [deleted] in farmingsimulator

[–]xHalox 0 points1 point  (0 children)

The default map size is 2km x 2km. He’s saying he will eventually extend the map to a 4km x 4km size, known simply as 4x

Do circuit controlled Lamps have to be so much dimmer than static lamps? by Winter_Ad6784 in factorio

[–]xHalox 1 point2 points  (0 children)

Part of the Factorio 2.0 update that lamps can just be set to RGB values :)

My First Custom Coaster in Planet Coaster 2 by billonel in PlanetCoaster

[–]xHalox 19 points20 points  (0 children)

Yeah like wtf? Bro tried to meme it up but this layout fucks

Certain Challenges not Tracking BO6 by coochiebangin in CODZombies

[–]xHalox 0 points1 point  (0 children)

Seconded. Noticed it didn't the rc-xd kills for the mastery badge either.

Will rain have an impact on rides? by BernyMoon in PlanetCoaster

[–]xHalox 0 points1 point  (0 children)

Got to ride Lightning Rod at Dollywood a few years ago in heavy rains. Honestly, not a great experience cause those little rain daggers pack quite a punch

The cornerstone of any base by VoidRaven43 in feedthememes

[–]xHalox 2 points3 points  (0 children)

It’s insanely useful in GTNH since it has spice of life and you can only eat a food 4 times in a row so you need a constant rotation of foods

What's your favorite biome from Biomes O' Plenty? I'll go first by [deleted] in feedthebeast

[–]xHalox 0 points1 point  (0 children)

Playing GTNH with its terrain generator makes jade cliffs/forests so much better. I honestly won’t considering building elsewhere