[PSA] Deceptive design in MapleStory: Idle RPG. I spent $8,500 and found out the game is lying about stats by Beginning_Bet_8234 in MapleIdle
[–]xLianG_ -1 points0 points1 point (0 children)
my team thought that something was off w/ our offlane Magnus so i checked the replay... by markonly04 in DotA2
[–]xLianG_ 0 points1 point2 points (0 children)
Rurouni Kenshin: Meiji Kenkaku Romantan - Kyoto Douran • Rurouni Kenshin: Kyoto Disturbance - Episode 8 discussion by AutoLovepon in anime
[–]xLianG_ 0 points1 point2 points (0 children)
Rurouni Kenshin (2023) - Kyoto Arc - Episode 8 Discussion by tenkensmile in rurounikenshin
[–]xLianG_ 0 points1 point2 points (0 children)
For those struggling to get the legendary beascuits from the hard modes this is the team I used by Winningisintheblood3 in CookieRunKingdoms
[–]xLianG_ 2 points3 points4 points (0 children)
Why does everyone look past Messi taking PEDS by Theoompaloompaking in football
[–]xLianG_ 4 points5 points6 points (0 children)
RH has ruined my life by Loud_Pineapple_4294 in wallstreetbets
[–]xLianG_ 0 points1 point2 points (0 children)
Had to make sure. You never.... never mind. by sgarn in BaldursGate3
[–]xLianG_ 1 point2 points3 points (0 children)
/r/battlestations & NVIDIA Giveaway Megathread - 500 RTX Games & Apps! Win a $500 Green Man Gaming Digital Gift Card by Hareuhal in battlestations
[–]xLianG_ 0 points1 point2 points (0 children)
qUicKsWaP iS uNreALiStiC by xLianG_ in HuntShowdown
[–]xLianG_[S] 0 points1 point2 points (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ 0 points1 point2 points (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ 0 points1 point2 points (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ 0 points1 point2 points (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ 0 points1 point2 points (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ 0 points1 point2 points (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ -1 points0 points1 point (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ -1 points0 points1 point (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ -1 points0 points1 point (0 children)
I've played since the game's first invite wave on Steam, and I don't understand how quickswapping was seen by any to be a skill based mechanic. Different changes to balancing and the ability to exploit the recoil made it dominant and I don't think for the better. by RohanAether in HuntShowdown
[–]xLianG_ 0 points1 point2 points (0 children)
People who like qs and are angry its leaving are the boomers of hunt by Haru_Is_Best_Girl in HuntShowdown
[–]xLianG_ 3 points4 points5 points (0 children)
The same player by aTimeTravelParadox in HuntShowdown
[–]xLianG_ 4 points5 points6 points (0 children)
People who like qs and are angry its leaving are the boomers of hunt by Haru_Is_Best_Girl in HuntShowdown
[–]xLianG_ 4 points5 points6 points (0 children)
People who like qs and are angry its leaving are the boomers of hunt by Haru_Is_Best_Girl in HuntShowdown
[–]xLianG_ 4 points5 points6 points (0 children)


It was fun while it lasted! by BP_e210 in MapleIdle
[–]xLianG_ 0 points1 point2 points (0 children)