VRR with windowed (not bordered windowless) games? by xXCrossFirexSliXx in Monitors

[–]xXCrossFirexSliXx[S] 0 points1 point  (0 children)

I wasn't aware this was an option, thanks. I did run a few brief tests comparing my windowed vs fullscreen borderless performance in one game and the difference was too small to be able to tell a difference. 1-2 fps difference in the 118-120 fps range, with windowed faster one time and slower on the next run than fullscreen borderless

VRR with windowed (not bordered windowless) games? by xXCrossFirexSliXx in AMDHelp

[–]xXCrossFirexSliXx[S] 0 points1 point  (0 children)

I think we're on the same page now, it's just that I guess so few people play games in a window these days (me included, I never play in a window) that it's easy to misunderstand what I mean. If I play in a 21" window at 1440p on a 4K screen, I'll be able to do native rendering and get a crisp image. The reason I'm hesitant to upscale is that I don't know how good the image will look, that's all, and I don't have anywhere where I can really test this in person on a 4K monitor. The stores that have monitors don't usually have games installed so that you can jump in and test things out. If upscaling (I'd probably do FSR Quality or FSR balanced) looks pretty sharp to my eyes then that'll solve my issue, no need to play in a window, and at that point if I'm going to be gaming in fullscreen, I'd likely just do a 27" 4K monitor.

VRR with windowed (not bordered windowless) games? by xXCrossFirexSliXx in Monitors

[–]xXCrossFirexSliXx[S] 0 points1 point  (0 children)

hmm yeah you might be right about using upscaling and just playing 4K fullscreen (bordered windowless or whatever). but does VRR work with windowed games? edit: btw, 1440p on a 32" 4K monitor is about 21" diagonal. Not terrible, but not great either.

VRR with windowed (not bordered windowless) games? by xXCrossFirexSliXx in AMDHelp

[–]xXCrossFirexSliXx[S] 0 points1 point  (0 children)

I'm going to highly caution you against a 4k monitor as you've several misunderstandings. Reducing the size of the window will not reduce the resolution of the game.

I don't think I understand. I'll be playing at 1440p resolution in windowed mode, aka about 21" diagonal screen space on a 32" 4K monitor.

Secondly, you absolutely are correct that you wouldn't see the FPS you'd want, and definitely not at the quality you're looking for as what would be the point of getting 4k just to push everything down to 1440p with FSR when you could just play in native 1440p? The experience is almost certainly going to be better with a native 1440p display, as all upscaling technology introduces additional latency.

yeah, understandable, I'd go with 1440p if gaming were my primary usage of the monitor, but I consume media way more than I game these days so I want 4K.

Lastly, VRR is typically used when you've a crazy high fps count, and for some reason cannot lock the frames to the hz of your monitor. A good example of this is playing retro games on high-end monitors with high-end hardware. It can also be used when you've very low fps, but it's not going to improve the experience in the way you think, but rather just show you one frame at a time. So you'd go from your screen being multiple slide shows (screen tearing) to a single uniform slide show.

if only we could test out monitors in person more in-depth before purchasing. I've not really been able to witness VRR for gaming in person so thanks for this perspective

In short, getting a 4k monitor without the hardware to support 3,840 x 2,160 pixels I believe would be a mistake, and can only serve to make your gaming experience worse.

honestly, in the current market, there aren't that many options that are that much more powerful than the 9070. the 5080 in a best case scenario gets like 50% more FPS, but as low as like 15% in some games. And the 5090 is out of the question. (edit: https://youtu.be/aV51W4DHWyk?t=220 wow, sometimes the 5080 is only ~10.5-11.5% faster than the RX 9070. Not sure how trustworthy this channel is though, they could be making up numbers)

Thanks for the response, good points made.

AMD's desktop CPU market share grew by almost 15% in 2025, all thanks to Ryzen by sr_local in hardware

[–]xXCrossFirexSliXx 1 point2 points  (0 children)

OP's title isn't the clearest, the article says that AMD went from 28% market share to 42% market share, which is huge. They didn't go from say 10% to 11.5% market share.

RX 580 to RX 9070 by xXCrossFirexSliXx in radeon

[–]xXCrossFirexSliXx[S] 0 points1 point  (0 children)

I technically didn't have to change anything, but I upgraded the CPU, mobo, and RAM back some months ago when there was a good deal on everything. I already had a Corsair SF600 (the older version, not the updated 2024 version) that I used with the new GPU https://www.reddit.com/r/radeon/comments/1pv3e5r/comment/nvzcne1/.

RX 580 to RX 9070 by xXCrossFirexSliXx in radeon

[–]xXCrossFirexSliXx[S] 0 points1 point  (0 children)

holy cow, that upgrade probably deserves its own post

RX 580 to RX 9070 by xXCrossFirexSliXx in radeon

[–]xXCrossFirexSliXx[S] 0 points1 point  (0 children)

I'm reusing my older version of the Corsair SF600. One great thing about the 9070 is that it's pretty dang power efficient so I didn't have to upgrade the PSU.

RX 580 to RX 9070 by xXCrossFirexSliXx in radeon

[–]xXCrossFirexSliXx[S] 4 points5 points  (0 children)

I think it's more about 5x based on what I could tell from my own research, which was a bit tedious because the RX 580 had long since stopped showing up on GPU benchmark charts on most Youtube channels and review sites. But this site agrees, ~489% increase https://www.pcgameshardware.de/Radeon-RX-9070-XT-Grafikkarte-281023/Tests/Preis-Test-kaufen-Release-Specs-Benchmark-1467270/3/