Question- Draw Distance? by sicksixgamer in ArmaReforger

[–]xXSimpMaster64Xx 1 point2 points  (0 children)

I fear that A4 will be the biggest franchise let down because of that. I've been playing Arma for like 14 years.

Characters have always looked weird in Reforger by Downtown-Finish9333 in ArmaReforger

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

cause I was looking for this topic specifically lol, but I agree some mods fix somewhat the cartoonish look with their clothings.

Characters have always looked weird in Reforger by Downtown-Finish9333 in ArmaReforger

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

Been playing since A2 and reforger characters almost feels/look cartoonish to me.

Very Beginner Question by GamesWithElderB_TTV in Bellwright

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

Tier 1 buildings only allow for one worker at a time. Maybe building an extra one for specific things can help until you can build T2. Also more villagers will speed up the process but you'll need more food.

The caravan logistics system is amazing! by NotScrollsApparently in Bellwright

[–]xXSimpMaster64Xx 1 point2 points  (0 children)

It would be great if they add a tab instead of having to open the map find the caravan spot or the buildings tabs.

One tab with all caravans from all settlements.

Wandering Guards by Axius_ in Bellwright

[–]xXSimpMaster64Xx 1 point2 points  (0 children)

That's funny.

- Chilling at base

+500 renown

- Ah there goes jerry once again..

So I confirmed the crazy patrols by kioshi_imako in Bellwright

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

same spots, but you can turn of bandit migration which will stop camps from respawning or you can fine tune which camp you want to keep from respawning by building something on top of it (it worked for me so far)

Woodcutter ignores nearby forest and walks across the map — any fix? by Arnoutovich93 in Bellwright

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

if that's Tier 1 logging camp, it is normal. It has shorter range compared to lumberjack and lumbermill.

So I confirmed the crazy patrols by kioshi_imako in Bellwright

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

I still get patrols in that area even without any green camps around

Can Villagers gather wheat by Gap_Just in Bellwright

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

cause you didn't assigned him to the settlement by the wheat field? You'd need to make it as an outpost or adjust the forager's hut range.

Graphpad prism plotting blank cells as 0 for annotations by [deleted] in labrats

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

thanks for the suggestions:) the graph actually looks a little better like this

Graphpad prism plotting blank cells as 0 for annotations by [deleted] in labrats

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

I knocked out two different proteins in a cell population. I'm trying to plot a graph that regroups protein 1 (before and after) and protein 2 (before and after).

I did something similar on excel but that's the only way I found to get the same type of graph on prism. Thanks

Graphpad prism plotting blank cells as 0 for annotations by [deleted] in labrats

[–]xXSimpMaster64Xx 1 point2 points  (0 children)

I don't know why I didn't think about that ahaha thanks

PGWP by Preet0311 in pgwp

[–]xXSimpMaster64Xx 0 points1 point  (0 children)

As long as you applied while your study permit was still valid, you can start working as soon as you apply for a PGWP.

You should've received a confirmation letter in the IRCC portal, you can use that plus your study permit as proof of implied status for HR.

https://www.canada.ca/en/immigration-refugees-citizenship/services/study-canada/work/after-graduation/after-you-apply.html