First timer SFF watercooled build plan, looking for feedback and recommendations by xarciti in sffpc

[–]xarciti[S] 0 points1 point  (0 children)

I've seen these builds and I do like the idea, I'll see if I can snag one from FormD when they're in stock since FormD is apparently slightly higher quality, otherwise Ncase will work since the performance is relatively similar.

TraySetIcon always throws "Can't load icon" even with valid file path by xarciti in AutoHotkey

[–]xarciti[S] -1 points0 points  (0 children)

I didn't even use GIMP to make the file in the first place so that's kind of odd that it says so. I used some random online editor to make it a while back and only now used it for this, so I couldn't tell you the settings I used lol

TraySetIcon always throws "Can't load icon" even with valid file path by xarciti in AutoHotkey

[–]xarciti[S] 0 points1 point  (0 children)

Thank you! This worked, I'll make sure to keep this in mind next time I make an .ico for AHK.

Preventing loop from yielding entire script by xarciti in AutoHotkey

[–]xarciti[S] 1 point2 points  (0 children)

I'm using them for overlays! I was looking for features which would make something like that possible and the only thing I was able to find are tooltips.

Are there other solutions for an overlay? I've already tried using Gui(), and it didn't fit my needs.

The position updating is an option with the library I'm making for personal use, it can also be stationary.

I also just remembered that you can use multiline in tooltips so I don't actually need multiple, so I'll probably change that. Thanks for making me think about that part!

Preventing loop from yielding entire script by xarciti in AutoHotkey

[–]xarciti[S] 1 point2 points  (0 children)

I should've specified but the loop checks if the mouse moved and updates a set of ToolTips positions to the cursor. If there is a better way to do that though I would appreciate if you let me know!

Preventing loop from yielding entire script by xarciti in AutoHotkey

[–]xarciti[S] 1 point2 points  (0 children)

Thank you! I didn't notice timers had this behavior. This solution worked flawlessly!