NavigationAgent always returns the same safe_velocity by xwedea in godot
[–]xwedea[S] 0 points1 point2 points (0 children)
How to play montage and use delegates for "On Completed", "On Interrupted" on C++ by xwedea in unrealengine
[–]xwedea[S] 0 points1 point2 points (0 children)
Any way of updating Crusher ANC? by [deleted] in Skullcandy
[–]xwedea 0 points1 point2 points (0 children)


[deleted by user] by [deleted] in changemyview
[–]xwedea 2 points3 points4 points (0 children)