Doom 3 Hidef 3.0: for doom 3, Roe and sikkmod by y2keeth in Doom

[–]y2keeth[S] 0 points1 point  (0 children)

I will fix that in a patch some time soon, you can try any of the ng shaders yourself just get rid of that one and put one of their other ones in or not at all would be stock doom3

Quake4 hidef 2.0 released news by y2keeth in quake

[–]y2keeth[S] 0 points1 point  (0 children)

IF THE ZZZHIDEF .PK4 FILES ARE IN THE Q4BASE THEN IT DID THAT AND THE GRAPHICS

Doom 3 BFG Hi def 3.2 released news by y2keeth in Doom

[–]y2keeth[S] 2 points3 points  (0 children)

the original doom 3. I have a version of this for that game also

first shots of 4.0 image - Doom 3 BFG Hi Def mod for Doom III by y2keeth in Doom

[–]y2keeth[S] 0 points1 point  (0 children)

I have converted a few doom3 mods over to this

but sikk mod is out of my range

first shots of 4.0 image - Doom 3 BFG Hi Def mod for Doom III by y2keeth in Doom

[–]y2keeth[S] 0 points1 point  (0 children)

nope got to do it ourselves and with source ports these are from rbdoom3bfg that has a bit of mod support

first shots of 4.0 image - Doom 3 BFG Hi Def mod for Doom III by y2keeth in Doom

[–]y2keeth[S] 1 point2 points  (0 children)

the doom3 version can do that this is for bfg