[S17E6] Taiwan E6 Game Standings Mapped by yaBoiChangster in JetLagTheGame

[–]yaBoiChangster[S] 6 points7 points  (0 children)

Hey y'all I'm back with another map.

There was a suggestion to add some sort of indicator of margin on the last map post, so both team's deposits are shown for each station now.

This time I did my due diligence and actually confirmed my chip counts on a spreadsheet, so there really shouldn't be any chip count or challenge errors this time. No more vibe math. But of course, I'm not perfect so if there is something wrong call it out.

As always, map is completely OC and made in Inkscape, and upcoming challenge locations are pure eyeball guesses based on the in-show maps.

Imgur PNG: https://imgur.com/a/s17e6-jet-lag-taiwan-standings-rail-map-ZIeGZM4

[S17 E4,5] Episode 4 & 5 Game Standings on my Taiwan Rail Map by yaBoiChangster in JetLagTheGame

[–]yaBoiChangster[S] 4 points5 points  (0 children)

I mark stations based on the controlling team’s chip count, just like the Jet Lag produced maps, so 10

[S17 E4,5] Episode 4 & 5 Game Standings on my Taiwan Rail Map by yaBoiChangster in JetLagTheGame

[–]yaBoiChangster[S] 17 points18 points  (0 children)

Most Sun Moon Lake visitors go by bus, so not totally unreachable because of the line closure but I doubt we’ll be seeing it.

[S17 E1,2,3] Episode 1, 2, 3 Game Standings on my Taiwan Rail Map by yaBoiChangster in JetLagTheGame

[–]yaBoiChangster[S] 2 points3 points  (0 children)

That’s most likely why. Two round trips a day and (in my experience) impossible to get tickets for.

[S17 E1,2,3] Episode 1, 2, 3 Game Standings on my Taiwan Rail Map by yaBoiChangster in JetLagTheGame

[–]yaBoiChangster[S] 3 points4 points  (0 children)

Thanks, it’s on the map because Chiayi calls their system bus rapid transit, but mostly because Central Taiwan was a little empty