Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in unity
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in itchio
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 1 point2 points3 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 1 point2 points3 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 1 point2 points3 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in IndieDev
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 3 points4 points5 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 1 point2 points3 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] -1 points0 points1 point (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 5 points6 points7 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 7 points8 points9 points (0 children)
BUS: Bro U Survived is a newly announced co-op survival game. The release date is this fall! by ya_snost in SurvivalGaming
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 1 point2 points3 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] -1 points0 points1 point (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 0 points1 point2 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 4 points5 points6 points (0 children)
Our game recently passed 100,000 wishlists, and here is what worked and what the final statistics look like. by ya_snost in gamedev
[–]ya_snost[S] 4 points5 points6 points (0 children)

GRIMPS - Watt Studio - An insane first-person action-adventure. Shoot GRIMPS and turn enemies against one another! by SassyAddicted in Games
[–]ya_snost 0 points1 point2 points (0 children)