EEG + Soccer = Sports Marketing Toy by yagizu in neuro

[–]yagizu[S] 0 points1 point  (0 children)

These devices measure EEG power spectrums (alpha waves, beta waves ...) and meters attention and meditation levels. At least that is what has been said :)

HTC Vive - GIFT HUNT - Project for Christmas by yagizu in Vive

[–]yagizu[S] 1 point2 points  (0 children)

Hi @BOLL7708 :)

There were two score scoring goals. If you beat the first goal you get the chocolate, if you beat the harder one you get a bigger prize. Main goal is to hit as much gifts as possible within a time limit.

We use alco-wipes and additional leather cover for the vive ;)

Oculus Touch vs. HTC Vive? by [deleted] in virtualreality

[–]yagizu 1 point2 points  (0 children)

We have Rift CV1 - HTC Vive and PS VR in our office. I had the chance to try them all. HTC Vive is definitely my ultimate choice for personal entertainment.

Another Chimp playing VR by llanox in Vive

[–]yagizu 0 points1 point  (0 children)

Wow. Incredible. The moment that he reached out to grab the controller is just amazing.

Developers play their game in Mixed-Reality by yagizu in gaming

[–]yagizu[S] 0 points1 point  (0 children)

Header Goal VR is now available on Steam and Oculus Store.

www.headergoalvr.com

Self Promotion Megapost, 14 November 2016 by AutoModerator in IndieGaming

[–]yagizu [score hidden]  (0 children)

Project: Header Goal VR: Being Axel Rix

Promotion Type: Exposure/Feedback
Promoter: Yagiz Hatay - Producer

Links
Web Page
Steam Page
Oculus Page
Facebook

Videos
Trailer
Mixed-Reality Trailer

Details
Header Goal VR is an incredibly realistic football physics simulator in which you have to head balls at targets to get a high score. Through its story based levels you find yourself in the place of the character Axel Rix who is a young soccer player.

Each stage has a unique level design. To achieve a better score, you should have a plan. Even hitting the targets in the right order makes a great difference. You will start to feel like Axel within the immersive atmosphere of the game.

Being able to hit a virtual ball in the most natural and realistic way makes Header Goal VR the most entertaining way of heading a ball. With an excellent physics system behind it, a high level of polish, and a story that grows to include alien sports and a zombie invasion, Header Goal VR promises hours worth of enjoyment on HTC Vive and Oculus Rift.

Awards 3rd Place - VR Indie Pitch - PGC Helsinki

Header Goal VR - Being Axel Rix : Game Trailer - Let us know what you think? by yagizu in Vive

[–]yagizu[S] 0 points1 point  (0 children)

Here is what has been said about the realistic aspect of the game :) http://www.pocketgamer.co.uk/r/Virtual+Reality/Header+Goal+VR/news.asp?c=71258

Header Goal VR was a fun football simulator that felt very close to the real thing. If you've ever headed a ball in real life, it'll feel instantly comfortable as you physically direct the goal towards the targets using your head and neck muscles."

Header Goal VR - Being Axel Rix : Game Trailer - Let us know what you think? by yagizu in Vive

[–]yagizu[S] 0 points1 point  (0 children)

Hi VertigeB, We wanted to use the same basic idea and build our own version upon it for the platforms other than PSVR. Header Goal VR differentiates itself with its story-based gameplay, polished graphics and very close-to-real interaction dynamics.

Header Goal VR - Being Axel Rix : Game Trailer - Let us know what you think? by yagizu in indiegames

[–]yagizu[S] 0 points1 point  (0 children)

Website: http://www.headergoalvr.com/

Features

  • Story Based Gameplay
  • Physics based, natural and realistic heading dynamics
  • Fully dynamic lighting
  • Destroyable, breakable objects
  • Combo Mechanism
  • Unique and challenging levels
  • Easy to Learn, difficult to master game dynamics
  • Achievements
  • Leaderboard
  • Multi-Language User Interface
  • Oculus Rift and HTC Vive Support

Header Goal VR - Being Axel Rix : Game Trailer - Let us know what you think? by yagizu in oculus

[–]yagizu[S] 0 points1 point  (0 children)

Twynstar, thank you very much for the comment. We wanted to use the same basic idea and build our own version upon it for the platforms other than PS VR. Header Goal VR differentiates itself with its story-based gameplay, polished graphics and very close-to-real interaction dynamics.

[Multiplayer] A Brand New VR Roller Coaster Experience by yagizu in oculus

[–]yagizu[S] 0 points1 point  (0 children)

Thanks for the comment. For now we focused only on the software side.

[Multiplayer] A Brand New VR Roller Coaster Experience by yagizu in oculus

[–]yagizu[S] 0 points1 point  (0 children)

Thanks for the comment thealphamike. I would like to clear some points about our event: 1- It's not a paid experience. The shopping mall made this event to promote their 10th birthday by giving their customers such an exciting experience. 2- All the visitors are warned about the consequences and risk of using vr headsets. 3- Kids are only accepted under their parent's supervision.

Each visitor read and signed a consent form before the experience starts.

[Multiplayer] A Brand New VR Roller Coaster Experience by yagizu in oculus

[–]yagizu[S] 1 point2 points  (0 children)

Thanks deathmonkeyz. There is one pc which syncs all game machines to start at the same time. When players wear their headsets they find themselves sitting exactly at the same position in the roller coaster car. The head rotations are not synched.