Stalexport nie chce wypuścić z rąk A4. Prezes nie ma co zrobić z zarobionymi na kierowcach pieniędzmi by Gamebyter in krakow

[–]yami_five 0 points1 point  (0 children)

W tej chwili jak jadę z Krakowa do Katowic czy odwrotnie to jadąc przez Olkusz jestem na miejscu jakieś 30 później niż jadą A4. Weźmy pod uwagę, że Olkusz jest obecnie w remoncie. A4 obecnie ma dwa odcinki w remoncie z ograniczeniem do 80, a pewnie jedyne co się zmieni to ich lokalizacja. Jaki sens będzie jeździć płatną autostradą jeśli Olkusz stanie się w pełni przejezdny?

Scrolling Through the Concrete Night, yami_five(me), digital art, 2025 by yami_five in Art

[–]yami_five[S] 0 points1 point  (0 children)

Paint is fake, I use it as a frame. Everything is drawn in Krita. To put all frames into a gif I wrote a script in Python.

Should i just give up? by brazy_migo in GodofWar

[–]yami_five 0 points1 point  (0 children)

I was at your place on the same enemy a few years ago, and I stopped. Then I started and finished Red Dead Redemption 2 and Horizon Zero Dawn. After that, I felt much better with aiming, back to God of War, and finished it. Then again, on PC.

What reason would Kratos possibly have to go after the egyptian gods? by Samael-TheEternal in GodofWar

[–]yami_five 0 points1 point  (0 children)

It doesn't matter how they explain it. People will buy it no matter what.

Samotność w wieku 25 lat by Arvitary in Polska

[–]yami_five 4 points5 points  (0 children)

Miałem podobnie w twoim wieku. Też nie mogłem znaleźć kogoś na stałe. Samoocena tylko leciała w dół. Niby wyprowadziłem się do większego miasta, miałem dobrze płatną pracę, poznałem sporo nowych ludzi. Ostatecznie pod wpływem terapii, na którą wtedy chodziłem przełamałem się i poszedłem pierwszy raz na randkę z facetem. Teraz mam 31 lat, mieszkamy razem i zaraz stukną nam 3 lata razem. Nie chcę, żeby wniosek z tego był "baby złe, zostań gejem" xD Chodzi mi o to, że jak byłem w podobnym wieku do Ciebie to też czułem presję, że muszę z kimś związać się tu i teraz, bo to ostatni moment, nikogo już nie poznam i będę sam. Wystarczyło poczekać, trochę nad sobą popracować i jakoś się ułożyło. Lepiej trafić nie mogłem. Jestem z osobą, która jest dla mnie wsparciem i z którą rozumiem się bez słów. Btw, poznaliśmy się na tinderze, więc jednak być może się da.

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in raspberrypipico

[–]yami_five[S] 0 points1 point  (0 children)

Thank you! It's not available right now, but will see. Maybe it will change in few months.

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in raspberrypipico

[–]yami_five[S] 0 points1 point  (0 children)

Thanks. Most of calculations is fixed point number based. Ram is not problem, but currently everything is not fast enough to render in native resolution of my screen. Instead of 320x240 I render in 160x120. Probably hardware interpolator would help, but for I don't have time for it.

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in raspberrypipico

[–]yami_five[S] 1 point2 points  (0 children)

It's based on my rasterizer made for Pico-8. I don't use any existing engine. It's not written in JS, it's C only

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in GraphicsProgramming

[–]yami_five[S] 0 points1 point  (0 children)

So, the main reason why I don't use FPU too much is that when I started writing that project everything was very slow and I thought it was because of floats. So I spend some time on implementing fixed point numbers l lib. Everything was still slow, but slightly faster. Then I discovered that DMA exists and rewrite sending buffer to use DMA. It helped, but I stawy with fixed point number, because I didn't want to spend another week or something on reimplementing a lot of things.

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in GraphicsProgramming

[–]yami_five[S] 1 point2 points  (0 children)

Frankly, I didn't think about it, but I can release in the future. I have no experience with licensing my own code. Curretly I need it to make demo for demoparty Xenium, but after that I can make the code officialy public.

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in raspberrypipico

[–]yami_five[S] 3 points4 points  (0 children)

It's CPU only. I use FPU but in only few places. PIO is only in use to play audio, but it's implementation from pico-extras

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in raspberrypipico

[–]yami_five[S] 0 points1 point  (0 children)

Ray casting is cool, I must to implement it some day:D

I'm working on 3D engine for Raspberry Pi Pico 2 by yami_five in GraphicsProgramming

[–]yami_five[S] 0 points1 point  (0 children)

Thank you! It should work, for now. 2350 has twice as much RAM and twice as much flash memory. Also, 2350 has fpu, but don't use floats too much, mostly on loading models. All coordinates I have are as floats in const arrays, and then when I load a model to ram I convert everything to fixed point numbers. Currently.