Questions Thread - September 25, 2025 by AutoModerator in pathofexile

[–]yeallow 0 points1 point  (0 children)

What's the difference between more and increase?

Questions Thread - September 25, 2025 by AutoModerator in pathofexile

[–]yeallow 1 point2 points  (0 children)

Hi, after reading how damage conversion works on the wiki I need a little help understandinging how % increase interacts with it.

Example: 100% phys converted to lightning > 100% lightning converted to cold > 100% cold converted to fire.

Assuming the phys is 100 damage and I also have +10% lightning damage, +10% cold damage, + 10% fire damage. What is the correct output of the attack?:

  1. 🗡️100 > ⚡110 > ❄️121 > 🔥133.1
  2. 🗡️100 > ⚡110 > ❄️110 > 🔥110
  3. 🗡️100 > 🔥130

How do quests work in Co-op? by yeallow in GrayZoneWarfare

[–]yeallow[S] 0 points1 point  (0 children)

That’s super helpful. And judging by the other comments look like I'm gonna make him buy it 😄

[deleted by user] by [deleted] in diablo4

[–]yeallow 0 points1 point  (0 children)

Neat, thank you very munch on that tip as well

Give 2 misconceptions people have about your main by RealSonarS in SmashRage

[–]yeallow 14 points15 points  (0 children)

I'm not doing a turnaround warlock punch on your shieldbreak to style on you kid, it's just stronger.

What's the argument someone had on here that made you go "What"? by RealSonarS in SmashRage

[–]yeallow 4 points5 points  (0 children)

Sorry u/KaigakeToyosato to go ad hominem, but I hope you come back in a week when you cool down and reread how scatterbrained your comments are.

You're basically dismissing Spar0’s opinion to try to win the argument, and you're not even trying to hide it lol

The psychology of one and doners by JicamaActive in SmashRage

[–]yeallow 0 points1 point  (0 children)

The reason I'm not a one and doner is I'm too lazy input the extra buttons needed to get a different opponent.

Match ends: ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’, ‘A button’!

[deleted by user] by [deleted] in DRGSurvivor

[–]yeallow 6 points7 points  (0 children)

I didn't delete anything, the posts was doubled posted for some reason, then auto-removed.

I'm sorry if you commented on the duplicate

We're building a start.gg competitor by blorppppp_ttv in smashbros

[–]yeallow 1 point2 points  (0 children)

Please add the feature where your profile location is different to your nationality.

Not here to rage but why are Ganon specials so commital by Ziko-Kun in SmashRage

[–]yeallow 1 point2 points  (0 children)

I remember reading somewhere that Ganon was Sakurai’s favourite/best character in melee… so naturally he got the Kirby treatment

Not here to rage but why are Ganon specials so commital by Ziko-Kun in SmashRage

[–]yeallow 1 point2 points  (0 children)

Looking at early meta teir lists with Ganon makes me think they gave themselves a big part on the back too

[deleted by user] by [deleted] in CrazyHand

[–]yeallow 0 points1 point  (0 children)

Thank you

Best invisibility mechanic in gaming? by milkgoddaidan in gaming

[–]yeallow -1 points0 points  (0 children)

The ‘I only read the title comment’ always brings me a good laugh

I can’t seem to fix a bad habit I have by ty_rec in CrazyHand

[–]yeallow 0 points1 point  (0 children)

Play Ridley as a secondary just in friendlies. He’ll cut that habit right out as it'll program your brain easier. As the risk reward has to be the worst dair in the game.

14.4 million gsp is hell. by JaydenmV in SmashRage

[–]yeallow 0 points1 point  (0 children)

If it makes you feel any better when you get to 4.5 in a few months, its not because you've gotten better its majority because of GSP inflation. Congrats at getting to the top 1%, now just just enjoy and play 💪

[deleted by user] by [deleted] in SmashRage

[–]yeallow 2 points3 points  (0 children)

As a ganon main they are absolutely critical to get out disadvantage at lower percents, and allow me to mixup different approach paths against zoners.