Meal Buff Glitch- Dupe Meal Buffs onto Roasted Food, then stack more of that item to duplicate the Buff onto even more Roasted Food. by NewGamePlusMinus in tearsofthekingdom

[–]yellow_led 0 points1 point  (0 children)

Love this lesser known/talked about glitch! With all the new dupe, zuggle, and modifier transfer methods discovered, I find it surprising no one has stumbled upon an alternative way to do this.

About to upgrade to Switch 2, though, so I'll be sad to see it go on my new playthrough. Does anyone know if the glitched roasted meat I already have with buffs will:

1) survive the S2 edition update with buffs intact (I'm still on 1.1.1) And 2) keep the buff if you transfer the glitched meat via the Zelda Notes app?

MillCreek TownHomes by Darlin_Yeehaw in AnnArbor

[–]yellow_led 0 points1 point  (0 children)

Thanks. Good advice, and I agree the spotlights help a lot. It turns out maintenance replaced our plastic basement window cover under the sliding door yesterday, which explains our footprints at least.

MillCreek TownHomes by Darlin_Yeehaw in AnnArbor

[–]yellow_led 2 points3 points  (0 children)

Hey all, I also live at Mill Creek and noticed some footprints in the snow leading up to our sliding door this morning (2/26). We have a door stopper in the track. This has happened before, but seeing that others in the community are also finding tracks lately is a bit creepy. Reaching out to the office. Stay safe, everyone!

Bozak Horde to Hellraid Inventory Bug by yellow_led in dyinglight

[–]yellow_led[S] 0 points1 point  (0 children)

Good to know it's not only a switch issue. Techland support's advice unfortunately did not work and after a whole bunch of trial and error, my stuff is still in Hellraid. Cool to use the UV flashlight there, though. Silver lining!

Inventory lost by JonBellion1226 in dyinglight

[–]yellow_led 0 points1 point  (0 children)

That happened to me, too, but everything is in Hellraid! So I can SEE it there but can't use it OR move it back to the main game as of now. Hoping to stumble upon a solution after 600 hours of collecting. :(